So, in Sandbox if you do 'act bow' ( for example ) in console it will put you into third person and then do the animation. It also makes you unable to move.
How would i change this so it does the animation but i can still move and it doesn't change my camera?
EXACTLY like that! I've dissected DarkRP and not seen anything resembling as to how to do it!
I GOT IT! Nevermind thanks for your time tho!
You know you can post the solution and help anyone in the future right?
All i did was:
SERVER SIDE:
util.AddNetworkString( "GIMME_MY_ANIMS" )
function GM:PlayerShouldTaunt( ply, actid )
net.Start( "GIMME_MY_ANIMS" )
net.WriteString( tostring(actid) )
net.WriteEntity( ply )
net.Broadcast()
return
false
end
And Client Side:
net.Receive( "GIMME_MY_ANIMS", function()local act = tonumber(net.ReadString())
local ply = net.ReadEntity()
ply:AnimRestartGesture( GESTURE_SLOT_CUSTOM, act, true )
end )
You should use net.WriteInt instead of sending a string.
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