In wake of Fallout 76 anger, Bethesda promises better ‘communication’
51 replies, posted
https://www.theverge.com/platform/amp/2018/11/27/18114474/fallout-76-update-bug-fixes-stash-increase-bethesda
Today, Bethesda broke its silence and promised to be more transparent about what it’s doing to improve Fallout 76.
how about promising better games too
Great start by using a website that doesn't give the slightest shit about vidya gaem other than free political clickbait and requires the use of tracking cookies before you can read jack shit.
If they were remotely willing to spend actual money in touch they'd have a actual team speaking actual words to actual customers via stream.
don't promise, just do.
WORDS MEAN VERY LITTLE RIGHT NOW
as long as they don't ditch that garbage gamebryo engine, their games will continue to be absolute trash
hollow air statement
Persuasion [FAILED]
I don't even know what this is supposed to mean, they might as well have said nothing, what is there to communicate? The game is technically and artistically a disaster. It's a Fallout game with no NPC's. It's very clearly Fallout 4 with very rushed, barely tested netcode shoved into an extremely dated game engine. More to the point it's a product no one asked for, exclusively on a platform no one wants.
Just stick to publishing games for Arkane, Tango, id, and machinegames
I like how they're claiming to improve communication on the game's future patches but not, you know, on their shitty business practices.
Hearing that Starfield and TES6 are going to be on Creation (Gamebryo) made me laugh. For all of the shit SC gets for taking so long, I'm pretty sure that, barring a nuke hitting the LA offices or something, SC's single-player will be out before Starfield, on the highly-modified CryEngine mutant the devs have been working on.
When it comes out, Squadron 42 might be a good game, it might be a shit game, the jury is way way way far out on that one. But one thing's for certain, the engine is a hell of a lot newer than Gamebryo, so the comparisons between it and Starfield are going to be fucking hilarious. And I look forward to Starfield and TES6 suffering from the 64fps bug because Bethesda will still have not gone back and fixed fundamental issues with their engine.
I knew this game was going to bomb, sad to see that the game is a bunch of shit lifted from the state and made into an empty rust clone.
Bethesda. Bethesda never changes.
And neither does their game engine.
sounds like two more fanmade patches are on the horizon
That's actually not present in 76, it's now a 100+ FPS bug.
You got to be joking right, everyone has to be. You really think changing engines will fix them being shit at coding?
Hell, when has changing to a new engine ever really help with a team? Remember ME:A? Hell, Dishonored 2? What they need are dedicated people hired to make the engine not shit. They have the FULL sourcecode to the engine. They CAN fix it if they hire people and actual run the team right.
I know BGS games have a lot of problems, but I really enjoyed Skyrim and the other Fallout games. Yeah, FO76 looks fucking dull, but I want them to continue making games.
Yeah cause continued silence always helps PR. Their reddit post details their next two patches and they're actually responding to bug reports and feature suggestions. It's exactly what the subreddit wanted
Honeatly, I'd prefer if they just had Arkane make fallout games.
I suppose if you're lazy and incompetent to add basic features and just purchase a UE4 license that has them sure, but I'm not sure how much better that will be in the long run.
But a lot of these troubles stem from the lack of manpower and poor management at BGS.
Text chat in Fallout 76 confirmed?
The last time I remember a company said they will work on their communication skills when it comes to updates, was the fallout after Diretide 2013. In other words, I'll believe it when I see it.
There's literally nothing stopping them from changing to a much better much newer engine other than some old heads probably pushing to continue using it for job security OR they're cheapasses and don't want to give Epic Games any cut of the profit to switch to Unreal.
Like, there's nothing Gamebryo can do that Unreal can't (aside from be extraordinarily unstable and broken to the point of hilariousness)
Jesus Christ, these updates look like bare minimum additions but I'm glad they're adding them.
There is an argument to be made about workflows and working environments, about how engine familiarity generally helps development. And Gamebryo can do fine, just Bethesda doesn't want to put in the effort to properly update and patch it to be anywhere near close the standards for a modern engine. Also, no Unreal.
it wasnt communication that was the problem it was just a bad game
You have to give them credit, they're actually trying. The whirlwind of shit flinging at them right now probably has them on edge, which would explain the silence. Terrible scores, scathing reviews, youtube "reviewers" telling their thousands upon thousands of fans that the game is the worst thing ever made and it killed their family. I'd be pretty silent too if that kind of shit was happening to me. The Black Friday sales adding fuel to the fire didn't help either.
They're trying though. The first patch they released for the game showed that. They fixed the issue with their engine breaking above 60FPS, and now the game can run butter smooth with no issues whatsoever at 100FPS+. That's a pretty big deal for everyone who has played their games on PC before.
The patch notes they released, while not huge, show that they're actively looking at the criticism and trying to change the things the people who are playing their game are unhappy with. There's no point trying to appease the people who hated the game to begin with and don't even want it to exist. So many people wanted F76 to fail before it even came out, so they shouldn't even be part of the equation when it comes to moving forward, because the game did come out, and there are people playing and enjoying it, and those people will be happy with what is being done to fix the game that they acknowledge is far from perfect and frankly a buggy mess.
I regret buying the game on release, but I don't regret buying the game. I've had a lot of fun with it so far, and I was one of the people who didn't like the idea or what I saw in the beginning. There's potential, and that's what I'm looking at personally. With some of the datamined content and information about things like Faction PVP and raids that could be coming, I can see this game becoming better and better over time.
They haven't tried for years. A full reinstall for 300mgs of an update isn't trying. This game is still garbage and I wish I could get a refund.
It's kinda silly to blame the engine entirely; source, idtech and unreal arr old as hell and can manage just fine these days. It really seems more like a lack of QA, or QA that is present being ignored to save money/time.
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