Who would've guessed? Red Dead Online's Pay-To-Win Bullshit
22 replies, posted
https://www.youtube.com/watch?v=2eMKCKY1Vfg
That's okay because hackers will just give us all the money anyways
Lol. They haven't fixed the hacking problems in GTAV in 6 fucking years. Literally the only hackers they give a shit about are the ones who cheat money, because they're the only ones impacting their bottom line. And the reason they don't care is because they've been rewarded for their greed with the most profitable video game in history.
Not just the most profitable video game, I'm pretty sure it's the most profitable piece of media in all of history.
This is literally how a free to play mobile games of the lowest caliber works, sprinkle the player with tiny bits of in game currency until they snap and open the wallets
It sucks that everyone saw this bullshit train coming from the day RDO was announced and somehow Rockstar and Take2 are still going to make billions from this
it's a beta guys! not fair to criticize it!
...is STILL a much too common sentiment. This game won't change.
Does the singleplayer feel gutted for the sake of the online part though like it did with GTA V?
not at all
Absolutely not, but you'd have to explain to me how that was the case with GTA V.
There's just a lot of features that exist in a watered down state and features that didn't make it into the singleplayer (or wasn't ported there, despite minimum required effort) at all despite it being a no-brainer to have them there. From more tuning options over buying real estate to even basic stuff like the personal vehicle system. There's no concrete proof of this as far as I know, but a common sentiment (that I agree with, because it makes sense business wise despite lacking integrity, and practices like this really aren't uncommon in marketing in general) is that these features were omitted in the singleplayer part, to attract people to the Online portion and its microtransactions, directly influencing their bottom line. The fact that some of these features can be easily achieved by modders just seems to back up that sentiment, and Rockstars controversial attempt to shut down an essential modding tool doesn't exactly help it either.
Interesting, I had not noticed that. But then, I'm not crazy about character customization.
It's a brand new feature being added to the game. It can be a beta if they need it to be a beta.
Fuck off, why do you need to pay microtransactions for a game you paid full price for nowadays??
The staggered release honestly just makes me think it's a server load test to avoid the shitshow that was GTA: O when that launched to everybody at the same time. But for some reason "load test" is a banned phrase in the AAA market, so instead it's a "beta".
"Planned from the start" doesn't mean "ready and good to go with no testing" either. Considering the backlash GTA: O got, it's probably for the best they do it like this, even if they are misusing the "beta" label to some degree.
Because they don't have enough money apparently, at least that always seems to be the excuse. I had a feeling from when the game was released that the multiplayer would be gross and infested just like GTA:O. My biggest gripe with MTX is how it impacts the core game, the way AAA games are seemingly being developed around microtransactions really puts me off. Quite honestly I think there's a ton of wasteful spending and capital decay in the mainstream games industry that has lead to this behavior. Which is a shame because they don't even bother wasting money on the poor devs who slave away for these projects.
Because when you're rewarded for bad business practices, why stop? Idiots won't stop feeding them so they're throwing away free money by stopping.
Now shut up and buy your coyote cards.
Oh it's not a banned phrase. It just doesn't offer the free fanboy protection service using "beta" does. Because even with Fallout 76 being mere weeks away from the full release there were still people saying that you couldn't POSSIBLY say the game was going to be bad when it's still in beta.
We live in a capitalistic society, there's no such thing as "enough money". If you can abandon 95% of your customer base to psychologically exploit the remaining 5% for 40 times the money, that's what your shareholders will force you to do. The only thing stopping you is the government.
love having to pay for microtransactions to get anywhere in the online mode of my 60 dollar game that i have to play a monthly subscription to play
Well guess I am gonna have to milk the single player for all its got because there is no point in playing online mode now.
I was banned twice and I never even hacked, the only thing I can think of doing is using a SP only trainer in Single Player a few months prior, but I always removed it afterward.
Their anti-cheat seriously sucks ass, it can't pick up on people who can literally access admin tools and kill players in their singleplayer games, but there I go twice in a row!
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