• VGUI in cam3D2D
    6 replies, posted
so i use with this new VGUI - circled avatar to create a circle AvatarImage when i draw the VGUI in the HeadHud (Above the Player that i aim on him) it's work fine. but when i pick up player with the physics gun my Screen change colors. why is it happening ? my Code: Avatar = vgui.Create("CircularAvatar") // the new VGUI Avatar:SetPlayer(ply, 64) Avatar:SetPaintedManually(true) Avatar:SetPos(121, 603) Avatar:SetSize(210,210) hook.Add( "PostPlayerDraw" , "HeadHUD" , function( ply ) cam.Start3D2D(ply:GetPos() + ply:GetUp() * 100, Ang, 0.05) Avatar:PaintManual() cam.End3D2D() end) Note: I will send video to example when it's will upload to dropbox
vido for example https://youtu.be/4NTaq7OnzoE
Some one know how to fix it ??
Could you post the source of CircularAvatar?
So you know what is the problem ?
thank you Very Much ❤️
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