Super Smash Bros. General v21: A River in a Dry Land
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Super Smash Bros. is a fighting game series created by Nintendo, notable for serving as a massive crossover between all major Nintendo franchises and even many third-party ones. Credited with codifying the "platform fighter" genre, the series is directed by Kirby series creator Masahiro Sakurai and takes the fighting game formula in a rather different direction than "traditional" fighters. Rather than a health bar with a set amount of health and the goal of depleting your opponent's to zero before they do the same to you, your vitality is instead measured in a damage percentage: the the more you're attacked, the higher your damage rises. The higher it rises, the farther you fly when hit. Should you be launched far enough off the screen or fall too far from the stage to recover, you either lose a life or your attacker scores a point, depending on the game mode. The controls are also simplified from other fighting games: rather than a complicated input string for executing each attack and different strings to memorise for each fighter, the game uses a unified moveset across all characters where every attack is only a single button press and optionally a direction on the control stick, extrapolating their abilities from there. This makes the series incredibly easy to get into for those who aren't fans of traditional fighting games, while still allowing for enough variety and replay value that players across the world have been hooked for nearly two decades now. Indeed, the series has become one of Nintendo's most beloved and best-selling franchises and each new instalment will always be met with a fresh new trainload of hype.
Currently, there are four instalments, with a fifth just released!
ALT NAME: Super Smash Bros. General v20: The Ultimate Showdown Begins!
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Here's the legacy lists for 4:
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Super Smash Bros. (Nintendo All-Star! Dairantō Smash Brothers)
Platform: Nintendo 64, Virtual Console (Wii)
Original release date:
JP: January 21st, 1999
NA: April 26th, 1999
EU: November 12th, 1999
The one that started it all, the original Super Smash Bros. - nowadays referred to as SSB64 - was a relatively low-key release (at least, compared to the rest of the series). A pet project of Sakurai's, it was originally developed as an entirely original game by the name of Dragon King: The Fighting Game. Fearing that an original fighting game property wouldn't sell well on the N64, Sakurai instead decided to insert existing Nintendo mascots into the game as its fighters, and the concept blossomed from there. Very much a proof of concept compared to later games.
CLICK HERE FOR MORE DETAILS REGARDING 64.
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Super Smash Bros. Melee (Dairantō Smash Brothers Deluxe)
Platform: Nintendo GameCube
Release date:
JP: November 21st, 2001
NA: December 3rd, 2001
EU: May 24th, 2002
AU: May 31st, 2002
CLICK HERE FOR MORE DETAILS REGARDING MELEE.
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Super Smash Bros. Brawl (Dairantō Smash Brothers X)
Platform: Wii
Release date:
JP: January 31st, 2008
NA: March 9th, 2008
EU: June 26th, 2008
AU: June 27th, 2008
CLICK HERE FOR MORE DETAILS REGARDING BRAWL.
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Super Smash Bros. for Nintendo 3DS / Wii U (Dairantō Smash Brothers for Nintendo 3DS / Wii U)
Platform: Nintendo 3DS, Wii U
Release date:
JP: September 13th, 2014 (3DS) / December 6th, 2014 (Wii U)
NA: October 3rd, 2014 (3DS) / November 21st, 2014 (Wii U)
EU: October 3rd, 2014 (3DS) / November 28th, 2014 (Wii U)
AU: October 4th, 2014 (3DS) / November 29th, 2014 (Wii U)
CLICK HERE FOR MORE DETAILS REGARDING SMASH 4.
Super Smash Bros. Ultimate (Dairantō Smash Brothers SPECIAL)
Platform: Nintendo Switch
Release date (WW): December 7th, 2018
On June 12th 2018, Super Smash Bros. Ultimate has finally been officially shown for the Nintendo Switch, said to be released on December 7th, 2018. The subtitle Ultimate is no joke, as they decided to include every single character that has ever been in a Smash game, including fan-favourites such as Snake, Cloud, and even Pichu - but returning characters aren't the only highlight here. Aside from Inklings, who have already been teased back in March, they are making the dream real - Ridley. The gameplay has been shown at the Nintendo Treehouse at E3 2018, with many players being impressed with the newly introduced and re-introduced mechanics, and the game is sure to have a bright future with the abundance of content it will offer.
With the Direct on 8/8/2018 a whole 5 new characters were confirmed for the roster: Simon and Richter Belmont, Chrom, Dark Samus, and King K. Rool, fulfilling yet the wishes of many people who have voted for them in the Smash 4 Ballot.
The Nintendo Direct on 9/13/2018 also brought along Isabelle from the Animal Crossing series, surprising many as a full character and not an echo.
Two months later, another Direct hit a Month away from release, bringing Ken and Incineroar into the battle, demonstrating Spirits, showing us a bunch of minor titbits and introducing us to The first downloadable character, Piranha Plant along with that a DLC Pass was announced a Adventure Mode was finally shown off.
Joker from Persona 5 was announced as the first DLC character. It was truly a Last Surprise.
Ultimate came out TODAY!
CLICK HERE FOR MORE DETAILS REGARDING ULTIMATE.
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The Official Site - Take a looksie at all the characters, DLC and spoil yourself the unlockable characters.
Anthers Ladder - This is the perfect place to practice any of the Smash games online. With a (sometimes) helpful chat, and always plenty of people around in most regions for either Ranked or Friendly matches, you're assured games in netplay here. By far the best way to improve your skills.
Smashcords - Join a bunch of Discord servers dedicated to any Smash character in the entire series.
Smashboards - Website with a huge amount of data, guides and information on all Smash Bros games (and lots of speculation as well.)
Smash.gg - Find upcoming tournaments. Don't worry about being good, there will always be people to play and friendly setups for you to practice on with other real humans.
Liquidpedia - Want to know who won that tournament 7 years ago? This is a safe bet of where you could find out that information.
SmashWiki - Like looking up stuff on Wikipedia for your essay that's due tomorrow? You can do the same in here, but chances are you're not supposed to write an essay on the history behind DK's fourth alt skin.
Smash Bros Thread v19 - Read a bunch of nerds complain about Sakurai
Smashpunch Steam Group - Join this group to be part of the cool kids club!
Nintendo Facepunch Discord Server - Hop into this server for anything Nintendo related! (Or you just want to chat. just don't run here for Rust.)
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So guys when are they adding Sans, Steve, and Jonesy
As much as people meme about those I wouldn't mind them that much at this point
Response to Sift's comment in the previous thread:
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I have it on good authority that they are adding Vanessa from P. N. 03, Deathborn from F-Zero, a Federation Marine, and the Backlash dump truck from Blast Corps.
I know it's a meme at this point but I could see Sans being a pretty good addition.
Interesting, someone caught this:
https://imgtc.com/i/Whg2Mzt.png
And it seems legit:
https://en-americas-support.nintendo.com/app/answers/detail/a_id/42489/p/897
I wonder why it was never mentioned, at least from what I've seen.
Spent two hours meticulously updating the general thread OP only to get beaten to the punch because I was making dinner. Feels good man
At least update the link to the previous thread
I swear to God if they are just going to resell us all the third party mii costumes they cut.
Looks like a new wave of Piranha Plant codes just went out, check all your email folders if you haven't gotten yours yet.
Some more DLC / third-party info:
Nintendo President on 'Smash Bros.', Classic Console Future and ..
1) According to Reggie, no company they've pursued a third-party for has turned down allowing them to make a character playable. This is interesting when considering how much Sakurai wanted Geno 10 years ago, perhaps he changed his mind at some point.
2) The cryptic response here should make the next fighter reveal interesting for those wondering about the future of DLC:
You introduced the first DLC character, Joker from the Persona series, at the Game Awards. How many more new characters can fans expect?
What we’ve announced is that there’s going to be five characters that are going to be part of our DLC content. Each character will come with a stage and a collection of music. You can buy them individually or you can buy them in a fighter’s pass, so all five for effectively, in the U.S., $24.99. So, that’s going to be the DLC. The reason it was so important to showcase Joker was really to help the player understand that the net has been cast very wide for the different new fighters who will enter Super Smash Bros. Ultimate. From that perspective, it’s going to be very exciting. As it gets closer to the launch of the next fighter we’ll reveal that, so stay tuned for that.
This suggests that if we do get more waves down the line, that it will be announced with whoever is the second part of the fighter pass.
Funny thing about those piranha plant codes, I got mine on my inbox but I'm not using it because
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thank you Nintendo I guess
@Payphone (last thread)
Melee's complete lack of a buffer is a real put-off when, in just about every other fighting game of note, there's a buffer that gives you just enough leeway to make it feel like your inputs aren't being arbitrarily dropped. This basically comes down to personal preference, although with the presence of buffer in things like Street Fighter V I like to consider this a point in Ultimate's favor.
SFV's buffer is 4f and it's enough for anyone with FG experience to easily hit 1f links. Smash's buffer is 10f, which doesn't make inputs any easier than SFV's buffer if your timing is decent, but makes it impossible to do things like make sudden aerial drift adjustments before landing without buffering a dash or cancel a charge without buffering an airdodge.
Try better to censor it mate.
Chrom is best marth
probably wanna delete that. you can very clearly see the code
oh jfc, thanks
I'd suggest going on the eShop now to register it since you already kinda inflicted the potential to lose it.
i did it on launch day
what a great start to a thread...
My game never came with a Piranha Plant code.
Can you still register it through the MyNintendo thing without it?
Yes iirc if you register Ultimate through your Switch to your MyNintendo account it should work. That's what I did when I got my copy.
How long does it take for the email to go out? I still haven't gotten mine.
I just bought the game digitally, got my email within a day
Check junk/spam, it should have only been a few hours after registering the game.
It took like 4 days for my code to arrive, maybe it needs more time given the huge influx of people