• Beyond Good and Evil 2 is co-oped focused, will require always online
    27 replies, posted
Space Monkey Report #4 Will we always need an internet connection even if we're playing BGE2 solo? (o_gilgamesh, Twitter) Beyond Good and Evil 2 is an online, multiplayer game with a rich co-op and seamless experience. As such, the game will only be playable with an internet connection in order to have seamless navigation, receive dynamic updates, and play with friends (which is certainly better when you're playing as a Space Pirate!). The choice to play co-op, however, remains yours to make, so playing BGE2 solo is absolutely possible if you're into that lone Space Pirate kinda thing...
I never should have wished for Beyond Good and Evil 2 with that monkey's paw.
God I just wanted a nice SP sequel.
This is beyond no good and evil, does it also take a year post-release to become good?
So, who are they trying to sell this to now that they've totally alienated the original audience?
To be honest the original BG&E had some neat co-op potential but forcefeeding an always online mode as the payoff is a stupid idea. When will Ubisoft learn?
People will buy it anyway and the design centered around always online shit cycle will continue. It's sad.
So much for their claims of the opposite: https://youtu.be/OJzAyINDwfE?t=3453 At 57:26, they say you can play solo and "We don't want to force people to (play) online, we invite them to try that, but it's not forced". "
I can't imagine waiting over a decade and hearing this what the fuck
"You won't even know there's servers." - Todd Howard
They probably meant online in a sense of multiplayer, you can play SP, not online in the "always online DRM" way. Either way, always online is just silly. This doesn't bode well for the story either. Really not sure what to think about it now, who knows, maybe its crackable and you can play it offline.
The game looked shit from day one when they demonstrated their massive open universe that may or may not be procedurally generated and that they would have fans donate them free textures in a weird program to make the game world feel more alive or whatever. It just feels lazy and cynical, design a proper game world instead, don't make something massive for the sake of being massive.
Man I'm actually kinda glad I didn't play BGE because man if i waited for all these years and this is the game I was being shown... Yikes.
oh for fucks sake. watch them cite profitability when 3 of the best selling games this year were all single player story focused games
I could actually get into a large scale mmorpg set in this universe but I really want a proper conclusion to the original game’s storyline too... in either case, class act as always, Ubisoft.
Keep giving the wrong people money, keep receiving amazing prizes.
I think when he says online he means co-op, seems like a communication problem. You can after all play Solo but you do require an internet connection.
So that's always online still
Unfortunately in this day and age, "best selling" doesn't directly translate to most profitable. Every publisher is looking to make a golden goose that'll keep people stuck to it for ages while consistently draining money out of them for microtransactions and content updates. You can only milk so many additional purchases out of a single player experience.
Did anyone expect anything else?
yeah its not like always online drm has managed to ruin several games before
It looked dumb as hell IMO
But this is totally what Michael Ancel wanted to do with Beyond Good and Evil in the first place, it's just the technology wasn't there before, right? (Now please forget you ever saw that leaked trailer years ago for a game that, at the time, was clearly the Jade-focused sequel people actually wanted.)
Ross Scott must be having a fucking aneurysm right now.
oh boy here comes the shilling
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