Here's an example of what happens. Not with every user, but most.
The player joins the server, and on spawn times out.
Gamemode is DarkRP
I spoke to someone who this happened to, he reports getting stuck at "sending client info" and then being booted off the server. On my end, a time out is reported. This happens to the majority of clients. I have been trying to get users to send me their console logs, with limited success.
Client "nwood234" connected (90.243.54.52:27005).
Client "ThatPotatoeh" connected (172.72.239.54:27005).
CreateFragmentsFromFile: 'user_custom/f8/f81d88a5.dat' doesn't exist.
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) is Authed
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Spawned for the first time
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Spawned
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a keys
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a weapon_physcannon
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a gmod_tool
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a pocket
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a weapon_fists
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Attempted to pick up a weapon_physgun
ServerLog: "ThatPotatoeh<7><STEAM_0:0:44427555><Inmate>" say "Forward boost me"
CreateFragmentsFromFile: 'user_custom/f8/f81d88a5.dat' doesn't exist.
ServerLog: [FAdmin] nwood234 (STEAM_0:1:459132174) Disconnected
Dropped nwood234 from server (nwood234 timed out) TIME OUT HAPPENED HERE
I believe I reproduced the error on my end once, not sure if this has any meaningful information, could have been an anomaly as I have only been stuck @ sending client information once on my account.
Initializing Awesomium..
Parent cvar in server.dll not allowed (p2p_enabled)
No Kinect SDK
Network: IP 192.168.56.1, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 24.34.84.215:27015...
Connected to 24.34.84.215:27015
PrisonRP
Map: rp_americanprison_v2d
Players: 3 / 45
Build: 7334
Server Number: 1
[US] American Lockup | PrisonRP - [DRUGS, WIRE, NEED STAFF]
http://ag-community.com/loadingscreen/JavaScriptSlideshow/loadingscreen.html
prisonroleplay
rp_americanprison_v2d
45
76561198074619700
Attemped to precache unknown particle system "drg_pipe_smoke"!
Requesting 1555 lua files from the server
Oops! We can't download collections right now! Sorry! -- Noticed this, could this be it? And how would this be fixed?
PREP OK
weapons/W_crowbar.mdl/Humans\Group04\Male_01.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
weapons/W_crowbar.mdl/Humans\male_shared.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
weapons/W_crowbar.mdl/Humans\male_ss.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
weapons/W_crowbar.mdl/humans\male_gestures.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
weapons/W_crowbar.mdl/humans\male_postures.mdl : missmatched parent bones on "ValveBiped.Bip01_R_Hand"
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard002.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_fences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_fences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/bush.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/bush.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/bush.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/bush.mdl)
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_construct/flatgrass). This wastes perf for no benefit.
-- Map is NOT gm_construct, my map is custom & download via Workshop
I have constantly used the "status" command, packet loss is not the issue.
Server is hosted on a very capable computer (I7, 32GB DDR4, 250 down, 15 up) workshop is used to download addons. Network problems aren't the problem, nor is it's host computer.
Workshop is added via collection AND IDs in a workshop.lua located in
C:\Server\garrysmod\lua\autorun\server
it's code is:
All workshop addons also reside extracted in the server's own addons folder.
resource.AddWorkshop( "559048049" )
resource.AddWorkshop( "369150821" )
resource.AddWorkshop( "652892393" )
resource.AddWorkshop( "160250458" )
resource.AddWorkshop( "676549171" )
resource.AddWorkshop( "412149725" )
resource.AddWorkshop( "109643223" )
resource.AddWorkshop( "812610473" )
resource.AddWorkshop( "726055812" )
resource.AddWorkshop( "105841291" )
resource.AddWorkshop( "915783968" )
resource.AddWorkshop( "457478322" )
resource.AddWorkshop( "108720350" )
resource.AddWorkshop( "825872799" )
resource.AddWorkshop( "854872051" )
resource.AddWorkshop( "108424005" )
resource.AddWorkshop( "726207884" )
resource.AddWorkshop( "776317055" )
resource.AddWorkshop( "811637564" )
resource.AddWorkshop( "107411755" )
resource.AddWorkshop( "1092167608" )
resource.AddWorkshop( "185609021" )
resource.AddWorkshop( "1379977269" )
resource.AddWorkshop( "855645926" )
resource.AddWorkshop( "915891086" )
resource.AddWorkshop( "728328781" )
resource.AddWorkshop( "1130097039" )
resource.AddWorkshop( "793269226" )
resource.AddWorkshop( "950140829" )
resource.AddWorkshop( "1593217667" )
resource.AddWorkshop( "169011381" )
Or is this normal behavior for a GMod server?
I'll update this post if I get any more logs or information.
Thank you for the help & ideas
Here's a tip - don't post IP addresses of your players publicly like that next time.
As for the actual problem you are having, the players are being kicked for not connecting fast enough. I believe increasing sv_timeout should increase that window of time.
Thank you, I'll attempt that.
Thankfully an admin got rid of the IPs, didn''t even realize that, I'll look out for it next time.
Ever since the last Gmod update, a lot of people I know, including myself, has been having this getting stuck on sending client info taking an incredible amount of time thing, only getting better the more someone joins a server in question.
It's really weird.
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