I have been working on a map, strangely ive gotten an error not letting me run the map and changes wont show on the actual map.
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "e:\!spectre\maps\vmex\rp_baserg_haz_v2_d"
Valve Software - vbsp.exe (Dec 15 2018)
8 threads
materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
Loading e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Error! Variable "$surfaceprop" is multiply defined in material "pk02/pk02_rock01_dirtfloor005b_blend"!
Error! Variable "$surfaceprop" is multiply defined in material "pk02/pk02_rock01_dirtfloor005b_blend"!
Brush 14466: MAX_MAP_BRUSHSIDES
Side 5
Texture: METAL/METAL_EXT_11
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "e:\!spectre\maps\vmex\rp_baserg_haz_v2_d"
Valve Software - vvis.exe (Dec 15 2018)
8 threads
reading e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.bsp
Error opening e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.bsp
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
** Parameters: -both -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "e:\!spectre\maps\vmex\rp_baserg_haz_v2_d"
Valve Software - vrad.exe SSE (Dec 15 2018)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.bsp
Error opening e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.bsp
** Executing...
** Command: Copy File
** Parameters: "e:\!spectre\maps\vmex\rp_baserg_haz_v2_d.bsp" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\rp_baserg_haz_v2_d.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
Im not sure if its something to do with the materials as it did say $surfraceprop
This is the VMT for that material.
"worldvertextransition"
{
"$basetexture" "pk02/pk02_rock01_C"
"$basetexture2" "nature/dirtfloor005b"
"$surfaceprop" "rock"
"$surfaceprop" "dirt"
}
Brush 14466: MAX_MAP_BRUSHSIDES
That's your error.
Your map apparently has too many brushsides. Maybe you should use Havok's compilers to push back those limits.
Alright ill try it out
Sorry, you need to Log In to post a reply to this thread.