I found a 5 year old thread of the same context but it made no sense. It's a hud and I need to get all of the local player's props spawned.
Would I have to make a table and do for instance:
hook.Add("PlayerSpawnedProp","Unique_ID",function()
num = num + 1
ply:SetPData("SpawnedProps",num)
end
Or is there another method that would avoid pdata and table and net messages and all that nasty shit?
-1 ?
http://wiki.garrysmod.com/page/Player/GetCount
Sorry, you need to Log In to post a reply to this thread.