• [Video] VNN - New Source 2 info leaked
    21 replies, posted
https://www.youtube.com/watch?v=dnA7S0nN5jg&t=266s
after 9 years in development....
Unless Valve splits off Steam into its own company we'll never see them deliver new games as expected.
How do help files for an unreleased engine end up in a card game? I'm starting to think that there's people intentionally slipping these things into patches because they know dataminers are looking for anything from Valve.
They've admitted they've used that tactic before
worth the wait.
He's saying that they *should* split steam off into a new company, so Valve itself can focus on games.
I know he was thinking, But Valve originally made Steam as way to preventing from more leaks on HL2 again and as Virtual store back then. But due of other video games companies back in time without having their own virtual stores has used Valve as placeholder to sell their PC games and since now time change, I think Valve needs to realized that most companies either jumping ship to other virtual store or creating their own with right programmers of making them. And they get their shit together from quit being mostly isolationist for last several years and starting with need to improve Steam, creating new social media accounts like everyone else to reconnected remaining older fans, and start making PC games while coexisting with VR 'games' to make money other than relay on dated virtual store for their fiscal gain.
Who's expecting anything from them?
What do you mean by unreleased engine? Artifact, Dota 2, Destinations and Robot Repair all use Source 2.
What if people within valve knew your concerns and complaints about just wanting to make half life 3 and did indeed peruse the plan to develop the game in unreal 4 or unity as no one wanted to work on source 2's dev tools etc because it didn't pay well as opposed to tf2 or dota2? Then you had two sides fighting for source or an engine like unreal, would you believe it?......
So like Bethesda / Zenimax, but instead of publishing, it's for a store
I think its too late for that Most of the talented people behind the classic valve titels left the company.
There's no SDK for it yet.
There is one for steamvr, at least the map editor portion. Also its clear that this map editor is capable of some level of scripting it seems
Technically Dota 2/Destinations Workshop Tools = SDK for Source 2. Most (if not all) tools are there, the only thing you don't have is source code.
Do you remember the source for that?
Think it was Gabe.
I meant like an article or something. Not that I don' believe you, it's just a bit bizarre that a company that never talks would admit this directly
I can't remember where it was first revealed but maybe it was just an interview with Gabe, he used to do those.
I think it might have been from Robin Walker's "Community and Communication in Games-As-Services " panel from the first Steam Dev Days. https://www.youtube.com/watch?v=Fwv1G3WFSfI
I see this sentiment brought up a lot when it comes to game companies, just because the people who made good games years ago have left doesn't mean there aren't talented people there who can also make great games. Valves problem isn't in the quality of the people there, say what you want about artifact, a lot of care and skill went into that game. The problem is they just don't make games anymore. Which is more of a company wide/buisness problem.
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