• compile qc file for different animation rig
    1 replies, posted
I need help on making a v_model compile.qc file for this different rig: https://steamcommunity.com/id/dangerman1973/images/?appid=767 It's a way different rig with different bones than the usual citizen rig and I don't know how to make a compile file out of scratch. Need help.
You can't, you can do something awful like renaming bones but the results will be damn awful
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