Is there any way of getting the clientside ragdoll of an entity, specifically one that was ragdolled using Entity:Fire? I'm aware of player:GetRagdollEntity, but that's not what I'm looking for because the entity isn't a player. Thanks for taking the time to read :-)
Did you try OnEntityCreated in clientside and check if ragdoll has your parameters?
I know it's been two weeks and I apologize for taking so long, but I don't think I can do that as I'm trying to do something serverside on the ragdoll (Getting the player to spectate the ragdoll)
This may seem really weird and/or stupid, so here's an explanation; it's so that a player's clientside ragdoll can stay after respawning, and I've found no other way to do it other than spawning a base_gmodentity and ragdolling it (it's far smoother than it sounds.) The only issue is that players can't spectate their ragdolls which can be not only off-putting, but it means they can cheat by moving the camera around the map with the WASD keys, looking past corners that they shouldn't be able to, and even flying into the air and getting a top-down view of everything regardless of what deathcam is used, all while dead, and this issue is what I'm trying to address.
I do it using GM/CalcView with the clientside ragdoll.
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