[PC] Suggest Co-Op game like Dying Light/Borderlands/Dead Island?
20 replies, posted
Hi, I am looking for Co Op game to play with friend (Online Co Op).
We've completed: Dying Light, Borderlands (All of them), Dead Island (All of them).
So something along those game styles (Co op, good story line, skills/progression, free-roam).
I quite enjoyed playing Tom Clancy's Ghost Recon: Wildlands with my friends. It's pretty much in the same vein as what you played already, albeit in a more tactical sense.
Resident evil 5 and 6 get a lot of hate BUT they are great fun in coop .If you don't care for them being bad RE games you will probably have a lot of fun with them.
Left 4 Dead and Left 4 dead 2 are classics. They don't have very much in the way of complexity, but thet more than make up for it in personality and the core gameplay loop.
Shadow Warrior 2 is very Borderlandsy, kind of to the detriment of the game IMO.
The Forest is a solid open-world co-op experience, although the storyline is told through the environment and exploration. The less you know about it going in, the better the experience is.
I'll second the recommendation for Ghost Recon Wildlands, but it does get repetitive pretty quickly.
The co-op in the newest Far Cry is supposedly pretty good.
I think you've already played the strongest games in the 'open-world co-op with a story' genre, so at this point you might have to settle for something a little more limited in one of those respects.
Payday 2 and Vermintide 2
5 is a total drag towards the end, but 6's campaigns are so full of cheese that me and a friend could not stop laughing at how over the top it tries to be. Plus the RE6 campaigns change playstyles every campaign, so it doesnt get nearly as stale as re5.
Splinter Cell Blacklist, although you can't co-op through the main campaign, you do get a few decent missions that can only be played in co-op, as well as the other sideops like eliminating enemies before moving on, infiltrating without being spotted and wave defense.
Vindictus, as odd as it may be to bring up.
It's a 4-player instance running MMO that has a wide variety of classes to pick from. The gameplay plays like a mixture of Dragon's Dogma or a lite-version of Dark souls/Devil May Cry. Recent updates culled down the early game grind and made it possible to skip all the way to the current episodes.
There also exists private servers that mitigate the grind entirely. Also removes the cash-shop elements
Deep Rock Galactic and 7 Days to Die are also wonderful coop games.
Sven Co-Op has a metric fuck-ton of maps (some as recent as 2018) that would work great for just two players, and that's outside the three Half-Life campaigns it has. It is certainly worth a try if you can get a connection set up for just two people.
It's linear and there's no skill progression, but something to fulfill a good storyline and overall just a very well executed co-op experience, I highly recommend A Way Out. Best part is only one of you need to purchase a copy, and the one who owns the copy can just invite anyone to play with them.
I can vouch for the suggestions made by others such as Ghost Recon Wildlands, Shadow Warrior 2, Resident Evil 6, Far Cry 5, Vermintide 2 and Deep Rock Galactic. All fun co-op games.
Terraria is worth a look. On the surface it seems like 2D Minecraft but it really is more of an open world adventure and items mark your skill progression.
Full Metal Furies, Helldivers, Serious Sam, Divinity Original Sin. I guess most of these aren't FPSs but they hit the other marks mostly.
Vindictus Private Servers? Tell me more
He says in both the title and the OP that he beat all the Borderlands games
Shadow Warrior 2 is the only thing that comes to mind when actually paying respects to the requirements you put in the OP.
Thanks for suggestions everyone
Okay
Go to the reddit subforum for vindictus, and do a search for 'Windictus'. There's even a discord group, and allegedly, the server has a good handful of people playing on it. 60+ or more.
Part of the problem with old Vindictus was that the crafting and upgrading systems they had in place, significantly slogged the game down because of rare materials requiring multiple runs through the same dungeons on top of RNG being a huge, prevalent hinderance unless you forked over cash to mitigate the RNG. Rarely did my friends and I get past the second episode because of just how much of a commitment it was to get through a large portion of the grinding.
Supposedly the private server mitigates that by editing the system to be much more fair, ontop of increasing gains for everything and making the cash shop only take regular ingame gold now. Plus, i'll like being able to switch between characters more easily. The game does offer a large variety of characters and gameplay styles and strategies, but was somewhat limited because you were pretty much locked into one character after a significant amount of time.
I'm looking forward to trying the private server sometime soon. I recently had a bout of nostalgia for the game. I still think there's hardly anything like the combat when it comes to being a multiplayer, thirdperson dungeon-runner/dynasty warrior type game.
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