If you saw my last thread about the icy screen effect; hi. I'm making a freeze gun; when a player gets shot, they get an effect played on their screen, and they lose all control of their movement.
I would like to do something to the player when they get frozen, that all other players can see.
Some ideas I was brainstorming were
Turning them into a big ice cube
Have a large ice cube encompass most of their model
Cover their model with an "icy" texture
But I don't really know how to get started doing any of those three.
I have just about everything else related to the gun working. I could probably ship it with no effect (everyone else does), but I'm looking to differentiate my work.
If anyone has any tips, tricks, or functions I could use (dunno where to start searching in the gmod wiki), I'm all ears.
You can set their material entity:SetMaterial()
You need to learn 2D drawing and Materials. For big ice cube, I think you need a mesh library
Right, so I should have said "I know how to apply a texture to a model via ent:SetMaterial." I've done that plenty in the past.
I'm not necessarily looking for the ice cube to have a hit box, if that's what you're suggesting. It's just a 5-10 second effect. However, if you have some resources you could link I can use to teach myself, that would be appreciated.
Set Entity Material (Could be used on players) - Entity/SetMaterial
Mesh Library on GMod Wiki
Surface Library on GMod Wiki
Draw Library on GMod Wiki
cam. Library on GMod Wiki
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