Hi. i'm trying to run a server on my Debian 8 vps, i also tryed Ubuntu 14.04 vps
i was trying to run it with only steamcmd and with LGSM
in both i got same error which is:
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
libRenderer.so
sqlite3.so
This is what i got when i'm trying to run server:
Found path: /home/user/rust/RustDedicated
Mono path[0] = '/home/user/rust/RustDedicated_Data/Managed'
Mono config path = '/home/user/rust/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
libRenderer.so
sqlite3.so
Logging to /home/user/.config/unity3d/Facepunch Studios LTD/Rust/Player.log
and in /home/*user*/.config/unity3d/Facepunch Studios LTD/Rust/Player.log
Initialize engine version: 2018.1.4f1 (1a308f4ebef1)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.084 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Rust/Standard Decal (Specular setup)' - Setting to default shader.
UnloadTime: 1.021000 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
Bootstrap Startup
System
Name: GoDsy
OS: Linux 3.16 Debian 8.11 64bit
CPU
Model: AMD Opteron(tm) Processor 6380
Cores: 2
Memory: 2048 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 20
Memory: 0 MB
Unable to open archive file: Bundles/Bundles
(Filename: Line: 542)
Couldn't load root AssetBundle - Bundles/Bundles
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
ThrowError: Couldn't load root AssetBundle - Bundles/Bundles
(Filename: /home/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)
i'm wondering about this "/home/builduser/buildslave" because i don't have such directory....
What's funny
when i'm trying to launch rust server via LGMS i got same error BUT: in "./rustserver debug" games starts BUT
when i'm performing "./rustserver start" it isn't starting. Only open for a while rcon port and then stops.
bump?
Set current directory to /home/XXXX/.steam/steam/steamapps/common/Rust
Found path: /home/XXXX/.steam/steam/steamapps/common/Rust/rust
Mono path[0] = '/home/XXXX/.steam/steam/steamapps/common/Rust/rust_Data/Managed'
Mono config path = '/home/XXXX/.steam/steam/steamapps/common/Rust/rust_Data/MonoBleedingEdge/etc'
Preloaded 'ScreenSelector.so'
Preloaded 'libRakNet.so'
Preloaded 'libRenderer.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Unable to preload the following plugins:
libRenderer.so
libRustNative.so
sqlite3.so
Display 0 'C27F390 27"': 1920x1080 (primary device).
Logging to /home/XXXX/.config/unity3d/Facepunch Studios LTD/Rust/Player.log
Please oh please bump this so it can be fixed. Actually just purchased the game last night when i saw it ran on linux. . . . .
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