• Blender Bone Rigging
    1 replies, posted
Im currently trying to rig some bones of an old model onto a new model i created. For the most part everything goes over good, but for some reason certain parts of the model i created stretch and warp randomly. Was wondering if anyone could inform me what's causing this, and how to help recreate the animation bones the previous model had. Blender Of the said model ive scrapped together: sniper_arms.blend
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