• [DRP] Keypad cracker concept?
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I had an idea for a keypad cracker that wouldn't just be "click and wait" and would like to see what y'all think about it. Basically, when you select the keypad with your cracker, it opens a kind of DDR type minigame. On the top there's an encrypted code (probably in base 4, maybe higher) and on the bottom a cipher that tells you how to enter the code. Between them is the space where you'd enter the code. The way it would work is that you'd have to look at the number in the code, and look at what row in the cipher has that number, then you'd look at the corresponding position in that row to find what arrow you need to press. If you press a wrong arrow, or run out of time (time limit to be determined I guess), a loud sound would play, indicating to other players that it happened, and you'd have to start over. I like this idea because this way you're actually doing something instead of just pressing a button and waiting for something to happen (as most elements of DarkRP tend to be). You could even apply just a regular DDR-type minigame to regular lock picking, making keypad cracking seem like you're picking a lock, but also cracking a code to do it. What are your thoughts on this particular idea? What about minigame things like this as a whole, be it for raiding, printing, gun aquisition, etc.?
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