Axiom Verge makes an epic fail, causes crash by missing "steam" sound file
19 replies, posted
https://www.eurogamer.net/articles/2019-02-08-axiom-verge-crashed-on-epic-store-due-to-missing-steam-file
The game is already fixed if you want it for free, all you have to do is verifying it on the Games Store.
The best part was, because there is no forums on epic games to troubleshoot the iddue, people moved the discussion to the steam forums instead:
https://steamcommunity.com/app/332200/discussions/0/1778262124938286310/
So the devs were just hastily removing any reference to Steam so they could put it on the Epic Store it seems.
That's hilarious.
Not as hilarious as using the steam community hub to figure out whats wrong with the epic store version because epic doesnt have anything community related
Part of me wants to believe it was intentional and they're saying it was accidental with a wink and a nod.
Oh hey, I didn't know this game was free right now. I already had Epic installed (for UnrealEngine 4), and this game looked pretty cool when I saw it at GDQ. Like, I understand people not wanting to bog their computer down with yet another games launcher, but I've already taken that hit so I may as well use it where it's better than Steam - and "free" is a pretty big plus.
It's kind of funny that this got fucked up, but I think it's premature to treat it as a systemic issue with the platform. Though I do agree that there ought to be some sort of support system - I agree with the no user reviews, at least if Epic is good at not putting shit games on the storefront, but there should be some kind of user support forum or something.
Pretty much the same as gman here.
Already had launcher installed because of UE4 and Fortnite
Been meaning to get this game for the longest time because I like Metroid style games
I'll be sure to verify it though, because I think I got it just after it became available.
I do think having a discussion hub just dedicated to support inquiries would be nice to have for instances like these. We don't really need general discussion once reviews are implemented in order to gauge public opinion, and really, the general section in most Steam hubs becomes a waste of time to visit. It's mostly just people attempting to "troll", or the same handful of people complaining about DRM (especially if it's Denuvo) for like the 10th time that day despite currently owning the game and playing it.
If you'd want more general discussion about a game, usually these days you can just find a Discord dedicated to it. Which hey, that might be Discord's ace in the hole for their store system. Treating official servers for games like community hubs on the Store and Game Library pages. Kind of wondering why they haven't done that yet.
I wouldn't be surprised, Tom Happ is a pretty cool dude and seems to support non exclusivity
At least I would hope so, Axiom Verge is on of my favorite games and Tom is cool
Also it seems to be just the sound file, not the sprite for the steam effect or the pipes or anything. To me that definitely seems intentional as opposed to, "We just deleted any reference to 'steam'."
I really don't think a game developer would sabotage their own game's release on a platform they chose to release on.
I mean, Metro Exodus has decided to sabotage its own existence with the decisions made around it's release. Devs making political statements in a meta way through their games is hardly new.
Yeah but releasing a literally non-functional game is not a smart move as a developer and I have to imagine they wouldn't intentionally do such a thing.
The game was functional, until you hit that certain point. And yeah, devs have done stuff like that before. I've seen devs render their games non-functional just to spite their publishers for fucking them over after launch.
Furthermore, consider that in this thread alone there is more than one person who just now discovered the game was even available.
They are an indie developer. They explicitly chose to release their game on Epic.
You're asserting that this person voluntarily released their game on the Epic Store with no exclusivity requirements (the game is still up on Steam), and at the same time fucked their game up intentionally to protest the store they voluntarily released on?
That wasn't the developers, but I'm sure the publisher is glad that the developers are taking all the heat for them.
I mean it wouldn't be far-fetched. I could of sworn Axiom Verge was on the store before the whole Metro incident so it could be a form of protest.
Not to mention he could of done it to bring light to how Epic has flaws already because if you bought the game there and ran into the issue, where are you gonna go? There's no support forums
It would be pretty funny if they did
Does the sprite's name work the same as the sound effect though? According to the dev's tweets his method of removing files caught the steam sound file because it was just something like hot_steam.sfx or whatever. The method he used missed an actual Steam file which was Steamletters.whatever though. So if the the sprites were something like steamcloud.gfx and steampipe.gfx (or .xnb maybe since that seems to be the file format here?) it wouldn't catch those.
could easily make this mistake with a regular expression.
Delete all files that match steam.*
So steam.cfg, steam.exe, and steam.xnb gets deleted. Of course, steam.xnb is not an actual steam file but a game file that causes a crash if missing, but because like most devs automation is a cool thing to save time, he probably wildcarded the filename and didn't think much of it.
I doubt it's intentional since it's an easy mistake to make.
it was entirely unintentional
https://twitter.com/AxiomVerge/status/1093616420385042432
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