Great Ideas for Additions to the Rust MAP Geography
1 replies, posted
I was thinking that it would be awesome if there were added Deep waters next to land like where its deep n drops right off with no beach near mountains where u could jump into deep water right next to the land, and then add aquifer like caves like if u swim down there would be caves that go into the side of the mountains and then they come up into the side of the mountain and have a place to build inside. Also I'd like for the caves to have pathways out into the nearby land , id love to build near and in this type of land form.
N have a dope boat base or something.
Stuff I've been thinking about that would make rust even better
Lmk what yall think ?
Cheers
-ahem-
sea caves, with air pockets leading to buildable areas?.... ya, I've always liked that idea.
You arent the first to say it. Though, I DO think you're addition of making it a LAKE based cave instead of an ocean one may be somewhat unique.
lol, but ya, as sweet as cave systems are, I'm not 100% sure land features are a real top priority for the team right now.
That said, looking at the general style of what they've done with already existing land features, an underwater cave like this would have to be a minor resource spawn point and have an alternate entrance to make it vulnerable to attack. It also would have to be somthing of a pain to access just generally speaking, so the water entrance would probably have to require scuba gear, and the alternate entrance would probably be a bucket drop of some kind.
Problem is, people suggest this feature because, aside from being kinda cool, its a more or less easy to defend setup. It MAY be too inherently defendable to realistically made in game. It'd need flaws which make things interesting, like very limited space or danger or big defence flaws. Cant have a repeat of the unlootable cave base (which, while totally awesome, should probably be patched out for balance cuz it IS kinda cheap... kinda...).
SUPPOSING that the space is very limited, such that it could really only be used for solos and duos, and there were some defense flaws, I could see this as a nice addition to help out solo players get some kind of benefit compared to clan bases.
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