• Darkest Dungeon 2 Teaser: "The Howling End"
    16 replies, posted
https://www.youtube.com/watch?v=JlGMsJgyORk&feature=youtu.be
https://oyster.ignimgs.com/mediawiki/apis.ign.com/darkest-dungeon/f/f9/Vigorous.png
So, uh, how's this plot going to work out? The [%name] Estate has been pretty thoroughly cleared out by this point, and it'd feel sort of contrived if there was also another really eccentric monstrous millionaire doing their damnedest to wake up the Friendly Meat Man doing his own thing in the mountains somewhere.
its probably a mountains of madness thing
I can't figure how the Cannon Fodder Wagon would work there, though. The Mountains were way out in the chilliest end of the Arctic, and even some of the world's most famous snowy mountains are a bitch and a half to get to.
I wonder how they plan to mix up the formula in ways that would be impossible to mod into DD1. Of course I want to see the stress and affliction management held as it's a staple but they could potentially opt for a new combat style, the thought of that changing is alluring and terrifying. Fitting.
Of the four starter characters, the Crusader is missing. Reynauld confirmed dead?
https://www.pcgamer.com/darkest-dungeon-2-trailer/ Our combat system is making a return, but we’re giving it a significant tune-up—mechanically, and in terms of presentation. Most significantly, however, we are working with a completely different metagame structure. (It) is a game about enduring a gruelling journey, not cleaning up your backyard. In Darkest Dungeon II, we’re giving players a glimpse of the supernatural apocalypse twisting and distorting the world beyond the estate... Early Access
I wonder if it's gonna be more of "you have these 6 or so characters that have to go through all the horrible things", sort of like in "Gods will be watching" game.
Okay hear me out; my memory of the ending is a bit fuzzy so I am broad-stroking here. At the bottom of the Darkest Dungeon your heroes basically find out they stumbled into pretty much Lovecraftian Outer God of Darkness. You sacrifice one of your party and begin the cycle again to prevent the darkness spilling over and the true apocalypse from beginning. However as with all these insidious evil things its slowly bleeding over. I wonder then If this weather is just attributed to the fact that the land is corrupting and beginning to turn to turn closer to the ruins in the Mountains of Madness. Seeing as how that sort of environment is perfect for breeding fucking SHOGGOTH(s?) and albino penguins we could get some real crazy shit going here. Perhaps the ruins are warping and turning closer to a lost city of the elder races or some shit. Could be neat.
They could replace 'hamlet' with Camp and wagon with 'Supply Train', if they're going to go with the hamlet/dungeon gameplay divide. I'm interested in the meta- changes they mentioned, I've always felt like Darkest Dungeon had too much strategy going on in the hamlet as opposed to the dungeon- between health care, entertainment, equipment, and building upgrades, each individual choice in town feels much more important than each choice in the dungeon. Obviously a good set up with poor execution would end in failure, but it's really not possible to compete in the late game dungeon without a late game town. I believe this is the primary reason DD has such an overblown reputation for unfairness, people don't understand how important choices are in town. That would be where I would make changes, anyway. Can't wait to see more.
How many times do we have to teach you this lesson, old man?
https://i.redd.it/50wripcutkh21.png
Can someone explain this to me? Is this part of the DD lore or something?
Never played the game and it's now on sale on steam. Should I just get the basic game, or are all the dlc worth it?
base game first to see if it's your cup of tea, dlc if you like the way this hurts
https://en.wikipedia.org/wiki/At_the_Mountains_of_Madness
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