• Denuvo 5.6 (used in Metro Exodus) got cracked in 5 days
    187 replies, posted
https://www.dsogaming.com/news/denuvo-5-6-used-in-metro-exodus-has-been-cracked-in-five-days/
Fucking hate it because I can't even cheat engine resources its just lame DRM
I mean with all the controversy the game got a big target on its back for groups to try and be the first to crack it.
Considering this, I'd say 5 days is a pretty long time, we've seen it cracked on similar high-profile targets a day or more before release. 5 days means it basically did it's job.
No doubt this will be downloaded by all the people that were excited for the game but didn't want to shill to Epic. Completely understandable
Great, now someone benchmark cracked vs uncracked version.
In the case of Metro Exodus, it needed 365 days to "do it's job".
It was to be expected at this point. As far as I was sitting, not only utilising Denvuo to begin with made piracy appealing (What honest consumer wants extra performance load, especially for a game expected to be demanding & being locked out of Cheat Engine use or other single-player modding techniques for the horrible crime of buying the game as demanded?), but then removing it from Steam & guaranteeing GOG wasn't going to get it until they decided "You're Steam wallet isn't good enough. Contact us in 2020 when we change our mind" pretty much got those locksmiths motivated. I tell you, all DRM does is just drive honest people to unofficial workarounds, if not illegitimate copies, if not sooner than definitely later (I may have to hang onto my Gears of War ISO since after my last attempt to get a disc copy came with an Xbox 360 disc inside, looks like the SafeDisc DRM the PC Gaming Wiki claims it has certainly won't let me play it on Windows 10, and there aren't any digital copies of that left unlike Max Payne or Mass Effect to by-pass/replace that!)
It seems more like a workaround/activator of some sorts, because it doesn't really remove Denuvo, so performance should still be the same here.
First week sales. I get what you mean, and I'm not exactly going to disagree, but not everyone is Facepunch. Not everyone wants to wait, not everyone knows the controversies and the reasons behind the controversies. A lot of people just want to play a new game when it comes out, and I've always been under the impression that most mainstream DRM methods target these people. A "keep them honest" strategy if you will. Sure, plenty of people stay abreast of the gaming scene and keep their eyes on publisher actions (I personally think that number is getting bigger which is good) but I'm not convinced it's a majority of the market right now.
I didn't wait, I'm a shill
Denuvo is pitched to protect for at least the first month or so.
That's an incredibly silly thing for them to market it on, I'd never heard that before. I have to wonder how many people licencing it actually believe that and aren't just going for their first week sales like most publishers do with things like this.
I mean they've had a pretty good track record, the more recent games usually take over half a year. Occasionally one slips past them until they patch the exploit.
Don't pretend to take the moral high ground when pirating, even more so if it's software that you would otherwise actually buy. The move was shitty but it's not like the epic store is actually less usable than the steam store. If you're going to pirate, then pirate, but don't act like it's somehow justified. It's still pirating which, while not ~extremely immoral~, isn't good.
Piracy isn't the end of the world and not exactly an egregious crime, but pretending to have the high ground while being a pirate makes you look like a selfish dork, not Robin Hood. Can't say I don't expect Exodus to get hit much harder than most titles when it comes to piracy though.
Well I didn't pirate the game so I'm not bragging. But I feel like it was a real shite move, and its good to show the industry that this kinda bullshit doesn't stand.
Fuck, I bought it instead of pirating it.
Just remember at least some of the money is going back to the devs.
Epic store is SHIT. Steam is LITERALY better in every single aspect, and the whole thing was basicaly Epic's move of pulling people into it by bribing and 4A being greedy as fuck. Lootboxes are also immoral as fuck, but hey we can't arrest the higher ups at Activison and EA for pulling that shit, so whenever their games get pirated, nobody whatsoever should cry a single tear for them.
I tried buying the Epic Games Store copy and it denied me every time with 3 separate different payment methods, Card, Paypal, Amazon. https://files.facepunch.com/forum/upload/238690/e24812bf-2a8c-4710-ab20-96357b6ce3c4/EpicGamesLauncher_2019-02-15_19-29-52.png https://files.facepunch.com/forum/upload/238690/96c3033b-8e2e-4743-8b02-4a84a38d176c/EpicGamesLauncher_2019-02-15_19-29-16.png Trying to beat a Steam Monopoly my ass I would've tried buying it from one of the other services they pulled from.
No real need for that, the impact by denuvo is pretty well understood with old examples. In short it has next to no actual impact on the FPS unless its implemented wrongly, with too many checks. What it does do is increase the loading times by quite a bit. As long as Denuvo doesn't get regular day1 cracks it will probably still be used by a lot of publishers. It was confirmed by some publishers that it still does the job of protecting the first 1-7 days, which are the most crucial part according to their stats. Although as many know, pirates can wait, there aren't that many extra sales from pirates that just can't wait for a crack. Nor is pirating as big as an actual lost sale as publishers make it out to be as most of those pirates never planed to buy it either way. Cracking Denuvo in a week still has its impact though, its popularity has dropped a little, just not with the big publishers so far. I wonder how much longer Denuvo has, I would imagine they can only go so far with their versions and new tricks.
Yeah, I was getting it regardless. The plan was to pirate it and then buy it on Steam. But I couldn't hold myself. It's an amazing game, the devs deserves the money.
Denuvo has been holding up relatively well on recent releases, generally lasting more than a month for high profile releases. Cracks that take less than a day after release are generally simple to defeat, as with Steam's notoriously ineffective DRM. Some less popular releases have yet to be cracked. IIRC the Denuvo company has a contractual obligation to provide protection for a defined period - certainly more than 5 days. Clearly a failure.
It's depressing that a simple acknowledgement that people are not inherently entitled to enjoy the work of others at solely their own terms is received so harshly.
They do not, that was a myth to get people to pirate the games more as a way of saying "It doesn't work!" just like the "it kills ssds" myth, but that one at least had some truth to it due to write cycles.
Don't forget that Epic doesn't have an offline mode at all.
After companies throw shit like loot boxes, "micro"transactions, incomplete games, first day DLC, etc, to us, I think that pirates are much higher on the "morale ground". The "but don't act like it's somehow justified" is bullshit: a lot of people need to pirate games that they own thanks to DRM being offline or don't work anymore. People even use the "no cd/dvd" cracks beacuse they don't have a CD/DVD drive anymore.
I think the worse way would go like this "oh man the internets out and my ISP says its not gonna be up in like 5 hours, well I'll play that game I bought for 80 AUD recently, OH no I can't because the LAUNCHER IS A PIECE OF SHIT"
id say its pretty justified considering the slimy shit they pulled, i'm not going to support the publishers for doing this crap
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