• the problem with VEGA 64
    7 replies, posted
Hello, I'm from Russia, so I use a translator. The problem is, VEGA 64 has a very small fps. my configuration: INTEL Xeon E5 2680 v2 (analog Ryzen 1700 ) VEGA 64 powrcolor ( samsung memory) 16gb RAM (four channel 1600 mode ). Windows 10 LTSC 2019. It is not affected by the level of graphics, absolutely. Is that the range of drawing and shadows, and so, on any chart I have a maximum of 60 fps. The video card I locked 1100Mhz memory, and 1600Mhz Core. Also, the growth loads at the fifth chart about 70-80% of the video card. The latest drivers are installed. My friends tell me what Rust specifically did for Nvidia, so the graphics card from AMD will work badly. also, the graphics card downvolt not depends on the temperature. help me, my foreign friends.
Xeon isn't for gaming at all, if anything its the opposite. Xeons are server and workstation CPUs. They're amazing at doing that but just not suited for games. Much longer explaination Is An Intel Xeon For Gaming Worth It (Simple Answer)
I think he's saying its analogous to the Ryzen. Have you tried older drivers? Resetting any overclocking you've done? Is this the ONLY game it does it in? Can you try doing a clean boot of Windows to see if there's any other services potentially affecting it?
Rust's performance bottleneck is not the GPU. You could throw God's own GPU at it and you're still not going to get it to drive any faster if the CPU and RAM are the same. You can't just make every game faster by throwing a big GPU at it.
I didn't say its analogous. I'm saying he said it.
I know, I read what he posted. I wasn't directly trying to argue with you, but more reinforcing the point originally made to the OP. He says it's analogous and I'm saying that it doesn't quite work that way. Sorry for the confusion.
40 fps...
просто как я понял facepunch делают игру для nvidia
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