Large beautiful looking maps with hardly anything interesting in them, you'd think they'd learn after Dragon Age Inquisition and Mass Effect Andromeda.
Well... let's say goodbye to BioWare, EA overlords don't gonna forgive them this time
https://files.facepunch.com/forum/upload/184903/168c0fad-8e7d-4bcf-948e-b5a4ae196400/Anotación 2019-02-21 204635.jpg
He mentions the version he played in Tokyo few weeks ago was fun and totally different.
Hope that copy/version gets leaked so people can compare.
What was EA thinking? Game clearly wasn't finished and they tried to ship it out like this. They really have no shame do they?
Remember, this game apparently has been for development for 6+ years already, something terrible happend during production by the end result that we have.
I wonder how many more dev teams need to die before AAA publishers figure out that setting impossibly high standards and then having to rush out a poorly cobbled together product due to budget/time constraints isn't a sustainable strategy
Funny how this exact thing apparently happened with Destiny as well. Publishers just can't fucking help themselves it seems.
Destiny 1 at launch was at least 10 times better than Anthem.
It blows me away that games still have loading and party joining problems these days. Games like Anthem and GTAV are prime examples of how horrible it can be, it just adds so much friction to just playing the game.
Especially when examples of great party systems exist, like in The Division, where you can just slip in and out of groups without loading screens, enter virtually all (except safe-zones in the DZ) buildings without loading, and quickly matchmake or join missions.
Because Games as a Service are part of the streaming future of videogames that we're rushin' headlong into with digitial sales and etc. Games don't need to be feature complete by any sense of the word, they just need to be out. Then they fix the problems and lo' the game is now good enough to buy guys! We swear!
And I will continue to only buy single-player focused games. If it means I'll eventually be playing nothing but indies, so be it. I for one do NOT welcome our new GAAS overlords.
Ehhh I wouldn't go that far. D1 was terrible at launch and didn't have an ending. Plus locked away content in season pass
The thing is all of these 'games as service' games have fuck all content in them, puddle deep stories where there's no room for the player to impact anything, and expect you to repeat the same small handful of missions for weeks at a time.
Fucking Monster Hunter World has a full campaign which lasts dozens of hours before you're expected to grind (and the grind is just for the fun of hunting monsters), these game want you grinding from minute 1 and have nothing between. It's fucking insulting. Destiny 1 with all the DLC has less content than any Halo game, than Destiny 2 does the same thing. Anthem is so lazy it makes you do challenges like "Get X headshots" to progress the game.
Playing this game for more than 20 minutes basically reveals that there is no way in fucking HELL this game was originally a Destiny-Like. There aren't even many weapon models, they're all almost identical, and each type of gear feels like it is just a regular item with very slightly modified stats. Every weapon in every category might as well be the same one, they didn't even bother to make that many cosmetics either.
Monster Hunter World is designed as an MMO, not games a service which may sound silly, "Wait MMOs are just games services" but if you actually look at what is considered 'games as a service' and more traditional MMOs. There's a mountain of goal design differences.
At least the gunplay was satisfying as fuck, and the areas were more varied.
well at least I got this game for free when I bought my new graphics card
I'll be curious to see what the sales will be like. If they're poor, then what's EA going to do? They put EVERYTHING in on Anthem and if it doesn't sell then I can't imagine what their Plan B looks like (given that Anthem was their plan b for battlefront).
Since this is EA we're talking about, BioWare is most likely going to get axed for good, with a lot of them being moved onto grunt development for their yearly sports games, especially since EA was projecting 5-6 million sales for Anthem.
Which is another thing I was considering. EA can shut BioWare down, but what else do they have? They've shut down damn near every franchise they own, and I can't imagine Disney will want to partner with them again after Battlefront.
True, their sports games still sell large amounts of copies, but what happens when governments from around the world start banning said games from being sold due to loot boxes being classified as predatorial gambling.
It's all super fascinating and unsettling at the same time.
I'm guessing the fact their sports games (particularly FIFA and NFL) are going to be a safety net for EA to keep afloat since those things despite all the loot box commotions sell like hotcakes since their target audience will buy them purely just for the updated roster and the new number on the box art. But otherwise their stocks are at a low and they definitely need an overhaul with how they treat the dev teams under their wing. Not sure about Disney, but they said they were (somehow) happy with EA's work on their Star Wars IP still. Could be just PR talk or Disney just really don't care but hopefully that can still change since EA doesn't deserve to have a monopoly on the IP.
My guess is they're going to give DICE another shot with Battlefield in the coming year or so, and focus on Respawn's recent success with Apex Legends which is already toppling over Fortnite's popularity in many fronts.
Guess my Mass Effect and Dragon Age comeback will forever be a dream. Anthem did look good from the tests, but man the technical and quest fuckups far outrank what good is coming from this game.
Jesus christ those VFX are fucking obnoxious, like it legit hurts to watch game footage with how much the screen is flashing.
Looks like The Outer Worlds will have to do double-duty for Fallout AND Bioware fans
Is Respawn and Dice the only worthwhile studios they'll own after Bioware goes (since that won't surprise me)? Hell even Dice haven't been doing too good with the controversy surrounding the Battlefront games and BFV. And on top of that governments are pissed at lootboxes so there goes their large income from sports games if anything major comes from it.
God I hope this is the timeline where EA crash and burns for good.
That this will sell 10 million copies lifetime and DA will sell 20.
Nope. Anthem isn't even their main project right now.
I'd say its more like Bioware had a rough idea of what destiny looked and played like and thought they could make it themselves without realizing what actually makes Destiny (or borderlands or warframe etc) actually fun to play in the firstplace
It really feels like the incompetency is on Bioware this time, instead of EA who just happens to be priming them for the chopping block.
Huh, so apparently that video was sponsored and look what happened.
https://twitter.com/Ggdograa/status/1098885724303024128
https://twitter.com/Ggdograa/status/1098885816997208066
Wow.
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