Hi,
tried to change bodygroup on spawn, though there's no effect at all?
Am I doing something wrong?
PlayerSpawn = function(ply)
ply:SetSkin(0)
ply:SetBodygroup(2, 1)
ply:SetBodygroup(3, 6)
ply:SetBodygroup(4, 1)
ply:SetHealth(100)
ply:SetMaxHealth(100)
end
Where did you place PlayerSpawn function?
They are probably being overridden by the default player class if you are using Sandbox.
TEAM_STPVT = DarkRP.createJob("Stormtrooper Private", {
color = Color(255, 255, 255, 255),
model = {"models/nate159/swbf2015/playermodels/stormtrooper.mdl"},
description = [[You are stormtroopers. You are the keenest weapon in the Emperor's arsenal.]],
weapons = {"weapon_etc"},
command = "STPVT",
max = 0,
salary = 100,
vote = false,
hasLicense = true,
candemote = false,
admin = 0,
sortOrder = 1;
category = "Stormtroopers",
PlayerSpawn = function(ply)
ply:SetSkin(0)
ply:SetBodygroup(2, 1)
ply:SetBodygroup(3, 6)
ply:SetBodygroup(4, 1)
ply:SetHealth(100)
ply:SetMaxHealth(100)
end
Change SetHealth & SetMaxHealth to something over 100 and see if the health changes.
If it does, then maybe the model doesn't have any bodygroups?
Also replace the semicolon with a comma at the end of
sortOrder = 1;
Make shure what u don't use addons with bodygroups modify. For example enhanced playermodel selector
SetHealth & SetMaxHealth works.
The model got bodygroups, can use "Easy Bodygroup Tool" and change it, though that wouldn't have anything with it not working?
After trying back and forward a bit, I figured out that the space between the numbers messed up...
Thanks guys.
Sorry, you need to Log In to post a reply to this thread.