• help with creating ent in shared
    1 replies, posted
TOOL:LeftClick() local ArcadeTrain = ents.Create("gmod_subway_81-720") -- can be called only from server function ArcadeTrain:InitializeSystems() self:LoadSystem("Arcade_Systems") -- must be called from shared end ArcadeTrains:Spawn() end how can i do it?
You need either network this function to client or make a entity as folder/ent_subway.lua etc and write a function there
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