Revival Of An Old Gamemode/Server - A Callout To New Interest
3 replies, posted
Does the name Conquest Team Deathmatch ring a bell to anyone here? Some background first:
Originally developed by a guy who went by Cobalt, it was contracted work for a community known as Aftermath Revolution (or AMR for short). For awhile, it utilized Spy's FA:S 2.0 weapon packs, and was maintained by a guy who goes by Whuppo.
Some old gameplay here. - not mine
After awhile, Whuppo updated the server to Spy's CW2.0 weapon base. He also made various changes to the UI of the gamemode (edits to the HUD, overhaul of the shop, and more). Whuppo did not stay the active developer for the gamemode/server for very long, however, and quit sometime in 2015.
Some gameplay from around that time period here - not mine
After this, the gamemode went through a period jumping between developer and developer. I was one at one point, but did not remain for long. This is how I gained a copy of the gamemode.
Some gameplay from after my short duration as developer - not mine, most of my edits were gone at this point
And eventually, the community of Aftermath Revolution died. The developers for the gamemode at this point (who go by different pseudonyms now) branched out and took the gamemode their own direction under their own server. This, too, seems to have died off, and so with nothing remaining, I've decided to restart the gamemode from where I have my fondest memories.
If this garners your interest at any point, the current "community page" is the Discord I created for it, invite code: ZCRdMMJ
If you'd like to test the gamemode out yourself, the IP to join is: 104.153.108.161
I don't know if any of the old community members still play Garry's Mod, or browse FacePunch, but I'd like to extend an invitation out to everyone reading this to come and try the gamemode/server out.
A list of features to those still reading:
Customizable weapons via Spy's CW2.0 weapon base
Point-based flag conquest system, extremely similar to that found in Battlefield (with many sounds ripped right from the game)
Full money and experience tracking
A grind-based unlock system, where new guns and perks are unlocked via levels, and new attachments are unlocked via kills per gun
Integrated mapvote
10 unique perks which change the dynamics of your play
An active developer looking for feedback and an excited playerbase
Some pictures of the current state of the gamemode:
https://files.facepunch.com/forum/upload/109771/42ed96cc-fd94-49f3-a7ce-a6da32ec2174/20190305171525_1.jpg
https://files.facepunch.com/forum/upload/109771/af3774ac-ac1f-4074-b990-78b8b7edc1ad/20190305170926_1.jpg
https://files.facepunch.com/forum/upload/109771/4560678e-8945-489b-84a4-58707fbfd10b/20190305170847_1.jpg
https://files.facepunch.com/forum/upload/109771/5da3c7e3-0090-41e6-a472-f4be71fa7c1b/20190305170720_1.jpg
https://files.facepunch.com/forum/upload/109771/6c2c5acc-f17d-4dbb-b0fd-4b333085d5c4/20190305170736_1.jpg
I'm not breaking any rules by posting this shit, am I?
This looks nice, it looks like a mix of Stronghold and other various ideas, tho I really like the concept and the UI, looks amazing.
Also, you mentioned "10 unique perks which change the dynamics of your play". What are these if I may ask? I don't think I see them on the screenshots?
I'm glad you like the look of it! I can't take a lot credit for it, the menu system is largely the work of Whuppo (IIRC), but I did the mapvote and HUD.
I didn't think to include a screenshot of the perks. These generally fall under 3 primary types, and then a few miscellaneous. I'll list a few out.
Leech - life-base perk - "Killing an enemy will restore 1/3 of your missing health."
Hunter - movespeed-based perk - "Reduced walking speed, highly boosted sprinting speed"
Headpopper - sniping-based perk - "Increased headshot damage, killing an enemy with a headshot blows them up, dealing damage equal to distance traveled."
Generally you pick a perk to suit a specific playstyle and whatever the current map is, but none of them, really, will drastically change the way the game plays.
Bump, I would really love to see people check the gamemode/server out and provide any feedback. I'm all ears.
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