Constantly get crash on the cargo.
An excellent answer I received in the previous topic. "Yes, your crappy computer does not work is simple)))"
Apparently in Unity a billion bugs because of my computer.
People float on a boat under the landscape because of my computer.
Until recently, looked through the walls for the same reason.
Now on the map, corpses fall through the ground and lie somewhere under the texture, preventing them from loot.
Even just look the same Cargo.
- Corpses ALWAYS fly away through it somewhere.
- 4x or 8x sights are absolutely useless on it, because the developers can not adjust the normal display of the camera and the sight "blows" to the side.
- Inside the cargo, you can constantly see the rafts flying through the ship, because the developers are not able to set up the ship's AI or come up with a different method, for example, destroy the rafts on the way
(For example, just activate their despawn before the ship. This simplest stupid method already removes even more stupidity from flying the raft through the ship)
-Should I continue? Okay.
-The ship model is completely out of sync with the minicopter model. Although this is an obvious gameplay method that all players will use - attack the ship from the minicopter ... The developers decided to ignore it and not fix it.
Minicopter just falls through the ship and that's it.
-AI bots are utterly stupid, and in some cases even that AI does not respond to the player if he is too far away.
On the part of the gameplay, the constant spawn of the boxes and the three locked ones make the ship unbalanced in the trash and the developers are also satisfied.
Absolutely any player, just having 20 fuel, can safely sail on a boat, run through stupid AI and pick up a third of things from the ship. I myself did so EVEN WITH MY CRASHS!
just ran inside without anything, took a weapon from the chest, killed two bots inside and that’s it. Both rooms are mine. While on the surface other players fought off the bots, I calmly collected things from the chests, and then just ran away from the ship.
Hi game designer, great job.
Yesterday watched a random video on Rust.
People climbed onto the ship, he just started to jerk on the spot, and then the ship began to sail WITHOUT IT. The player did not move in space, and the ship - yes. Apparently your beautiful anti-cheat worked, considering that the player does not move naturally.
The result - the ship sailed, and the player just thrown overboard through the containers and hull of the ship.
Probably he has a simple "crappy computer" too.
So, for the sake of what I originally created the theme ...
On the ship, a single graphic effect causes problems. On the rest of the map, in the rest of the game there is no this problem.The Allgeneration of old Radeon video cards. Even despite the normal FPS and stable operation of the rest of the game, only in one location with one event, one problem happens. There will be problems not only for me, but for all owners of Radeon HD models 4000 up to 8000 (if I'm not mistaken).
I came across the exact same problem in another game on the unity engine.
The whole game works fine. The problem is only one and it is always connected with two things. With a good boat and with cargo. It is possible that the matter is not even in the cargo, but in the boat itself, because it is attached to the cargo.
In another topic, I described the problem with the fact that the names of locations on the minimap are not displayed. As a result, it turned out that they are not displayed after switching the language.
Apparently now that person who closed my topic will suggest that I change my nationality and change my native language. In his opinion, everything is solved in precisely such ways.
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