Greetings,
I'm on a weird project, and I'm pretty sure I'll need C++ for it. Since few days, I'm searching a reliable way to get the voice data when a user speak from the Source Engine.
I already searched on Github, and I found that there is a mysterious method, from a mysterious class, called GetVoice() in the SDK from which Garry's Mod SDK derivate.
So, I wanted to know if it's possible to get access to the data that return this method, and so to use the user's voice to do some weird things ;)
Maybe there is an other way do to it, but I can't figure it out...
Someone got more infos on that ?
Thanks a lot,
Gabyfle.
You'll want this to analyze the data:IGModAudioChannel/FFT
There should be a way to get the voice audio channel, but I cant find it now. Look in the ttt source code, because I believe it's voice indicator shows how loud someone is.
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