me and my friend are both having an issue where our games will crash after 10 - 15 mins of playing. we both have the recommended or over specs and we dont know what the problem is.
i am also getting the exact same problem. but for me it seems like random times between crashes.
Do you guys have an AMD graphics card by any chance? There's been a few people reporting a similar issue on my server and they all seem to have AMD cards in common.
Also, have you checked if a crash log has been created?
You can check in C:\Users\<YOUR USERNAME>\AppData\LocalLow\Facepunch Studios LTD\Rust
im using an nvidia graphics card and theres no crash report
i am using a nvidia graphics card not a AMD and the crash report does not seem to be there.
i have crashed again and i took a look at the output log and almost half of the file is full of "Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak" and directly after or before each one is "To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations" and then further down the file is "(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)" and
"More than one viewmodel active at the same time." which then leads all the way to the bottom with "Disconnected (disconnect) - returning to main menu" as the final text string.
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