• Rust Linux Crashing During Asset Warmup
    5 replies, posted
today's update for Linux 64. My Linux Rust is crashing on Asset Warmup. around 19XX. when i cancel and reconnect it stops on Large Monuments. FYI stuff: Vulkan API version 1.1.84 Vulkan vendor=[NVIDIA] id=[10de] Vulkan renderer=[GeForce GTX 650] id=[fc6] Vulkan device type 2 Vulkan driverversion=[0x67c6c000] uint=[1741078528] Vulkan PSO: cache data not found [path=/tmp/Facepunch Studios LTD/Rust/vulkan_pso_cache.bin] Begin MonoManager ReloadAssembly - Completed reload, in  0.105 seconds WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader requesting resize 1440 x 960 resizing window to 1440 x 960 Desktop is 1680 x 1050 @ 60 Hz InitializeOrResetSwapChain 1440x960 samples=1 UnloadTime: 12.147000 ms Bootstrap Startup System     Name: bobbox25     OS:   Linux 4.20 Fedora 28 64bit CPU     Model:  AMD FX(tm)-8320 Eight-Core Processor     Cores:  8     Memory: 16019 MB GPU     Model:  GeForce GTX 650     API:    Vulkan 1.1.84 [0x67c6c000]     Memory: 1024 MB     SM:     50 Process     Memory:   0 MB Mono     Collects: 15     Memory:   5 MB
I'm on a Xeon with the K1200 which is officially supported from the latest driver the 400+ (is it 419? ) anyhow, my problems are what is shown on this video which I posted yesterday on steam forums. https://www.youtube.com/watch?v=l9xBnoaUShE
Haha love the music!
They are aware and are working to fix it
Thanks for the info. Yeah experiencing the same problem. At least it launches on Linux now haha.
I miss playing Rust, really...
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