The problem is this: I edit the map in the hammer editor, added a couple of blocks, launched the map, it worked. Then I built a couple of buildings and launched the map, but the version map, when I launched it for the first time, there are blocks that I added.
Why he runs the old version, without my changes, although before that everything worked. Help!
Explain to me please what I did wrong. (I'm just learning)
That's what this thug gives me
materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4b.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
"materials/concrete/blendconcretegravel001a.vtf": cached version doesn't exist
Patching WVT material: maps/rp_eastcoast_v4b/nature/blendgrassgravel003a_wvt_patch
fixing up env_cubemap materials on brush sides...
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
env_cubemap pointing at deleted brushside near (3648, -864, 32)
env_cubemap pointing at deleted brushside near (1984, -1600, 16)
env_cubemap pointing at deleted brushside near (1984, -1600, 16)
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_door_rotating (215.00 -1857.00 86.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 4608.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 3584.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6304.0 2048.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6816.0 2048.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 2560.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 808 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3366 prims, max 32768 :: 65559 indices, max 65536)
4 threads
reading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4b.bsp
Error opening d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4b.bsp
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4b.bsp
Error opening d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4b.bsp
materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_eastcoast_v4B.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
"materials/concrete/blendconcretegravel001a.vtf": cached version doesn't exist
Patching WVT material: maps/rp_eastcoast_v4b/nature/blendgrassgravel003a_wvt_patch
fixing up env_cubemap materials on brush sides...
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-1152, -1240, 32)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
env_cubemap pointing at deleted brushside near (-2304, 192, 64)
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/concrete/concretefloor005a_-1152_-1240_32!!!
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
Multiple references for cubemap on texture maps/rp_eastcoast_v4b/glass/offwndwb_-2592_1376_64!!!
env_cubemap pointing at deleted brushside near (3648, -864, 32)
env_cubemap pointing at deleted brushside near (1984, -1600, 16)
env_cubemap pointing at deleted brushside near (1984, -1600, 16)
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_door_rotating (215.00 -1857.00 86.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 4608.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 5120.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 3584.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6304.0 2048.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6816.0 2048.0 424.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 2560.0 424.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 808 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
Too many t-junctions to fix up! (3366 prims, max 32768 :: 65559 indices, max 65536)
4 threads
reading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4B.bsp
reading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4B.prt
LoadPortals: couldn't read d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4B.prt
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4B.bsp
25523 faces
2 degenerate faces
1655025 square feet [238323728.00 square inches]
1461 Displacements
25792 Square Feet [3714125.50 Square Inches]
25521 patches before subdivision
463239 patches after subdivision
light has _fifty_percent_distance of 96.000000 but _zero_percent_distance of 0.000000
1081 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 72307780, max 2187
transfer lists: 551.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(2196145, 1969093, 1382940)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(511989, 420725, 231787)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(125585, 95420, 41842)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(46783, 34015, 12471)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17195, 11665, 3671)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(7306, 4715, 1292)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(3067, 1858, 454)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1377, 793, 173)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(622, 338, 67)
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(292, 151, 27)
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(139, 68, 11)
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(68, 32, 5)
0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(33, 15, 2)
0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(17, 7, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(9, 3, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(4, 2, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #17 added RGB(2, 1, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #18 added RGB(1, 0, 0)
0...1...2...3...4...5...6...7...8...9...10 Bounce #19 added RGB(1, 0, 0)
Build Patch/Sample Hash Table(s).....Done<10.6901 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
5 of 38 (13% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 416/1024 19968/49152 (40.6%)
brushes 8184/16384 98208/196608 (50.0%)
brushsides 57719/65536 461752/524288 (88.1%) VERY FULL!
planes 19058/65536 381160/1310720 (29.1%)
vertexes 42748/65536 512976/786432 (65.2%)
nodes 9347/65536 299104/2097152 (14.3%)
texinfos 8465/12288 609480/884736 (68.9%)
texdata 1221/2048 39072/65536 (59.6%)
dispinfos 1461/0 257136/0 ( 0.0%)
disp_verts 37877/0 757540/0 ( 0.0%)
disp_tris 49152/0 98304/0 ( 0.0%)
disp_lmsamples 200387/0 200387/0 ( 0.0%)
faces 25523/65536 1429288/3670016 (38.9%)
hdr faces 25523/65536 1429288/3670016 (38.9%)
origfaces 19352/65536 1083712/3670016 (29.5%)
leaves 9764/65536 312448/2097152 (14.9%)
leaffaces 29700/65536 59400/131072 (45.3%)
leafbrushes 14648/65536 29296/131072 (22.4%)
areas 18/1024 144/8192 ( 1.8%)
surfedges 204081/512000 816324/2048000 (39.9%)
edges 131991/256000 527964/1024000 (51.6%)
LDR worldlights 1080/8192 95040/720896 (13.2%)
HDR worldlights 1080/8192 95040/720896 (13.2%)
leafwaterdata 3/32768 36/393216 ( 0.0%)
waterstrips 3201/32768 32010/327680 ( 9.8%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 65271/65536 130542/131072 (99.6%) VERY FULL!
cubemapsamples 153/1024 2448/16384 (14.9%)
overlays 241/512 84832/180224 (47.1%)
LDR lightdata [variable] 25784052/0 ( 0.0%)
HDR lightdata [variable] 25784052/0 ( 0.0%)
visdata [variable] 964150/16777216 ( 5.7%)
entdata [variable] 1028405/393216 (261.5%) VERY FULL!
LDR ambient table 9764/65536 39056/262144 (14.9%)
HDR ambient table 9764/65536 39056/262144 (14.9%)
LDR leaf ambient 40255/65536 1127140/1835008 (61.4%)
HDR leaf ambient 40255/65536 1127140/1835008 (61.4%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/184290 ( 0.0%)
pakfile [variable] 13774879/0 ( 0.0%)
physics [variable] 8589009/4194304 (204.8%) VERY FULL!
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 75585
Writing d:\steam\steamapps\common\garrysmod\garrysmod\maps\rp_eastcoast_v4B.bsp
6 minutes, 24 seconds elapsed
Your compile log shows over a dozen of problems that you need to fix
1. I see a leak error Leak
2. I see an error when one env_cubemap and more have the same facets. One face can only be specified in one env_cubemap.
3. you have a problem with areaportal, look for where the areaportal brushes do not fit the world geometry of the map
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