• Flipped verts on model
    1 replies, posted
Hi there, today I desided to get models from Hitman 2018. After having some BDSM with tools I've finnaly managed to get them, but there is one problem, which is a problem mostly because of my lack of knowlage regarding its fix. So here is a problem (black parts) coased by backside verts. https://i.imgur.com/AwP8sEn.png Here you can clearly see them when I select model with object selecter https://files.facepunch.com/forum/upload/310036/5e994e9e-b83c-4517-82d3-f63b345c5ff0/изображение.png But manual selection seems to skip thouse backside verts. https://i.imgur.com/2XGqwUk.png The only real way've found - double click on broken parts untill it select this backside vert and flip it. but I was woundering if there is any better way to fix this. I'm working in 3ds max 2012
Export fbx. Import it into blender. Goto edit mode. Select all vertices. In the uv tab press recalculate normals. Export fbx and reimpot into max.
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