My computer is having problems recently since I have upgraded my Computer from Pentium G4600 where I only had low settings on Rust but didn't experience any "Computer Freezes". But now I upgraded to i5 6600K and GTX 1050 Ti and 8GB Ram, 480 GB SSD, 2TB HardDrive. And started experiencing no lag (no fps lag) but when I have Rust opened. Sometimes like about every minute, my whole computer freezes. Usage of RAM is only 5GB-6GB. Is it a RAM problem or like Monitor problem. Because not going to lie, my monitor is about 8 years old. I also tried some fixes putting "high -maxMem=8192 -malloc=system -force-feature-level-11-0 -winxp -nolog -force-d3d11 -force-d3d9" in my Launch Option! PLEASE HELP! ;( It's unplayable. Pretty much my whole computer freezes, Chrome , Discord whatever I have opened with it. Even if I only have Rust + Discord opened. It's freezing! I need a solution please
You're the third I've read this month, send an official ticket for official support. No one here on the *community* forums has been able to resolve this.
The most common answer would be: Not enough ram, get 16 gigs, but some users reported having no issues with 8 only.
I could also say: Might be because of the monitor, being that old might've taken a toll on it and it's underperforming (Somehow).
In any case, take my "solutions" with a grain of salt or more, you're safer just asking for official support.
I played for a couple of months with the exact same specs as you. FPS wasn't great, but no freezes. It could be related to the latest Rust update, it has optimization issues.
Check your swap space
While I can play just fine with 8Gb of RAM the rule is that I better close every other program before launching Rust. Rust, your OS and background processes will need more than 8Gb of memory since the last update, so parts of the processes (called pages in Windows) will be removed from the RAM and stored onto your hard drive until needed. If a program runs into a part that is not available anymore in RAM it will generate a "page fault": The process will be put to sleep and the missing page is transferred back from the hard drive to the RAM. After this the program can continue.
This works rather well, because after a time only pages that are rarely used will end up on the hard drive and the number of page faults per second converges to almost 0, unless the flow of the program changes. This can be experienced when closing the game for example. This takes forever on my machine, because the exit routine has to be loaded from the hard drive which generated up to about 2700 page faults per second. Multiply this with the latency of HDDs and it's easy to understand why it takes forever to shut down. A similar thing can happen if you have other additional programs running in the background, because the more memory you use the more pages have to be swapped out making page faults more likely. Especially if you alt+tab out of Rust into Chrome you are basically asking for all the programs to freeze, because you'll provoke a burst of page faults.
I'd recommend making sure that you have about 8Gb of virtual RAM on your SSD to reduce the latency between page swaps and closing all other programs, at least for testing whether this helps. If your whole system freezes and does not recover after a while the problem should be something else though.
Sorry, you need to Log In to post a reply to this thread.