• How to stream in-game audio to a web server for voice recognition?
    5 replies, posted
I'm looking to stream in-game audio from each player to the Google Cloud Speech endpoint so that I can perform in-game voice recognition. Any ideas on how I could do this?
You would need Googles API for that, and i dont think that its avaliable in Lua or even gmod somehow
Would it be possible with a DLL module on the server?
Ive literally never deald with DLLs in my entire life, so i cant answer that
It's completely possible yes, but it will be difficult. You'll probably have to import a decent amount of libraries to capture the audio. I recommend you check: GitHub Just a warning, you will be operating on the engine a lot. Make sure you have a grasp of source before you jump into it
I'll give that a shot, thank you for the answer. I'll keep this thread updated with my progress, should I make any significant progress.
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