• Bone manipulating messes up model culling system
    2 replies, posted
I just found very annoyng visual bug with bone manipulating, so when I edit bone positions and angles(for example with Advanced Bone Tool) model just literally disappears from different angles and also shadow cuts out from some places. It may not be very visible on small props like weapons but on bigger models like helicopter it's very noticable. I havent tried this on detail models and ragdolls, seems like this bug works only on props. I found little solution for this, make much more bones in different places, in 3d editor sure. But how to fix it completely?
Adjust the render bounds if you are scaling bones. Also if you are just scaling props, maybe use setmodelscale
Ok, thanks
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