• Model edit help? (Flickering face textures issue)
    1 replies, posted
Okay so I got my vertex edit working though now I'm faced with another problem: The face textures now are flickering. This is an issue I've faced when I've imported the raw stuff to blender before but normally the originally addon doesn't have this issue... https://cdn.discordapp.com/attachments/360750875087470593/563928755807191070/20190405202958_1.jpg It flickers both up close and from far away. Before you ask what this edit is for? Aside from being for personal use, I'm trying to make them more like their counterparts from the Animal Crossing movie (yes that exists) and therefor, I had to remove the nose due to the textures I'm about to apply, which come from a Smash 4 mod - Has a nose painted on the same texture as the face... and also removes the lil' orange triangle polygon. I really don't understand what caused this and I really would appreciate if somebody could help me find a solution? I'll post the decompiled model files briefly here if I have to.
Sounds like z-fighting I imagine the eyes are on separate quads/tris in front of the face. Try increasing the distance between the eyes and the face to lessen the chance of floating point errors making the face appear in front of the eyes. Alternatively, just UV map the face to have eyes.
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