Some issues with playermodel creation in Garry's Mod
3 replies, posted
When i browsing a workshop, i found a cool model from Metal Gear Solid:Peace Walker. It was just a ragdoll, and i decided to make a playermodel from this. I watched some guides. When i done, i tried to test the playermodel. Playermodel have no animations, just T-Posing. (It haves only landing animations)
Anyone knows how to fix it?
https://files.facepunch.com/forum/upload/455754/05645177-89c5-46a1-8559-bfb6bbb2cbe1/Новый точечный рисунок.png
Posting the QC will help a lot.
Since it does have the landing animation, we can assume it already uses the valve biped as skeleton, so that will be less work.
Here
rusko_pw.qc
You might have forgotten to include
$includemodel "m_anm.mdl"
In the code, you did include many other animations, this would explain why some animations are there, but mostly not.
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