• Rust server crash
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Hi, since the last update, i get random crashes of the server. Here is what i analyzed so far out of the crash-dump. Microsoft (R) Windows Debugger Version 10.0.18317.1001 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [C:\Users\kalle\Downloads\crash.dmp] User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: srv* Executable search path is:  Windows 8.1 Version 9600 MP (8 procs) Free x64 Product: Server, suite: TerminalServer DataCenter SingleUserTS 6.3.9600.18217 (winblue_ltsb.160124-0053) Machine Name: Debug session time: Tue Apr  9 21:57:18.000 2019 (UTC + 2:00) System Uptime: not available Process Uptime: 0 days 0:11:47.000 ................................................................ ........................ This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (548.c90): Access violation - code c0000005 (first/second chance not available) For analysis of this file, run !analyze -v ntdll!NtWaitForMultipleObjects+0xa: 00007ffb`b5ac0d0a c3              ret 0:000> !analyze -v ******************************************************************************* *                                                                             * *                        Exception Analysis                                   * *                                                                             * ******************************************************************************* *** WARNING: Unable to verify timestamp for mono-2.0-bdwgc.dll *** WARNING: Unable to verify timestamp for RakNet.dll *** WARNING: Unable to verify timestamp for steamclient64.dll *** WARNING: Unable to verify timestamp for tier0_s64.dll *** WARNING: Unable to verify timestamp for eac_server.dll KEY_VALUES_STRING: 1     Key  : AV.Fault     Value: Read     Key  : Timeline.Process.Start.DeltaSec     Value: 707 PROCESSES_ANALYSIS: 1 SERVICE_ANALYSIS: 1 STACKHASH_ANALYSIS: 1 TIMELINE_ANALYSIS: 1 Timeline: !analyze.Start     Name: <blank>     Time: 2019-04-11T23:10:29.595Z     Diff: 184391595 mSec Timeline: Dump.Current     Name: <blank>     Time: 2019-04-09T19:57:18.0Z     Diff: 0 mSec Timeline: Process.Start     Name: <blank>     Time: 2019-04-09T19:45:31.0Z     Diff: 707000 mSec DUMP_CLASS: 2 DUMP_QUALIFIER: 400 CONTEXT:  (.ecxr) rax=0000cc9e000043ea rbx=000000523030eae0 rcx=0000005350299c40 rdx=000000531c5711d0 rsi=000000531caaa640 rdi=0000005350299c40 rip=00007ffb8e6c20fe rsp=000000522e1fef50 rbp=000000522e1fefc8  r8=000000531c571101  r9=0000d3090000d308 r10=000000522e1fe5f0 r11=000000522e1fefd8 r12=00007ffb8f876fd0 r13=000000539b9b2180 r14=0000005331fff1f0 r15=0000005231971e30 iopl=0         nv up ei pl zr na po nc cs=0033  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010246 UnityPlayer+0x3820fe: 00007ffb`8e6c20fe ff9000010000    call    qword ptr [rax+100h] ds:0000cc9e`000044ea=???????????????? Resetting default scope FAULTING_IP:  UnityPlayer+3820fe 00007ffb`8e6c20fe ff9000010000    call    qword ptr [rax+100h] EXCEPTION_RECORD:  (.exr -1) ExceptionAddress: 00007ffb8e6c20fe (UnityPlayer+0x00000000003820fe)    ExceptionCode: c0000005 (Access violation)   ExceptionFlags: 00000000 NumberParameters: 2    Parameter[0]: 0000000000000000    Parameter[1]: ffffffffffffffff Attempt to read from address ffffffffffffffff DEFAULT_BUCKET_ID:  INVALID_POINTER_READ PROCESS_NAME:  RustDedicated.exe FOLLOWUP_IP:  UnityPlayer+3820fe 00007ffb`8e6c20fe ff9000010000    call    qword ptr [rax+100h] READ_ADDRESS:  ffffffffffffffff  ERROR_CODE: (NTSTATUS) 0xc0000005 - Die Anweisung in 0x%p verwies auf Arbeitsspeicher bei 0x%p. Der Vorgang %s konnte im Arbeitsspeicher nicht durchgef hrt werden. EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - Die Anweisung in 0x%p verwies auf Arbeitsspeicher bei 0x%p. Der Vorgang %s konnte im Arbeitsspeicher nicht durchgef hrt werden. EXCEPTION_CODE_STR:  c0000005 EXCEPTION_PARAMETER1:  0000000000000000 EXCEPTION_PARAMETER2:  ffffffffffffffff WATSON_BKT_PROCSTAMP:  5a4c2964 WATSON_BKT_PROCVER:  4.29.83.20 WATSON_BKT_MODULE:  UnityPlayer.dll WATSON_BKT_MODSTAMP:  5c48c6e2 WATSON_BKT_MODOFFSET:  3820fe WATSON_BKT_MODVER:  2018.3.3.15278 BUILD_VERSION_STRING:  6.3.9600.18217 (winblue_ltsb.160124-0053) MODLIST_WITH_TSCHKSUM_HASH:  d9f5dab032ab3df6c3d8976e7dcdfc8068c0e599 MODLIST_SHA1_HASH:  95a15f2496a9747906df9264fcc17c26775eef54 DUMP_FLAGS:  0 DUMP_TYPE:  2 ANALYSIS_SESSION_HOST:  DESKTOP-G7QC1GV ANALYSIS_SESSION_TIME:  04-12-2019 01:10:29.0595 ANALYSIS_VERSION: 10.0.18317.1001 amd64fre THREAD_ATTRIBUTES:  BUGCHECK_STR:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL PRIMARY_PROBLEM_CLASS:  APPLICATION_FAULT PROBLEM_CLASSES:      ID:     [0n313]     Type:   [@ACCESS_VIOLATION]     Class:  Addendum     Scope:  BUCKET_ID     Name:   Omit     Data:   Omit     PID:    [Unspecified]     TID:    [0xc90]     Frame:  [0] : UnityPlayer     ID:     [0n285]     Type:   [INVALID_POINTER_READ]     Class:  Primary     Scope:  DEFAULT_BUCKET_ID (Failure Bucket ID prefix)             BUCKET_ID     Name:   Add     Data:   Omit     PID:    [Unspecified]     TID:    [0xc90]     Frame:  [0] : UnityPlayer     ID:     [0n108]     Type:   [IN_CALL]     Class:  Addendum     Scope:  BUCKET_ID     Name:   Add     Data:   Omit     PID:    [0x548]     TID:    [0xc90]     Frame:  [0] : UnityPlayer IP_ON_HEAP:  0000005331fff1f0 The fault address in not in any loaded module, please check your build's rebase log at <releasedir>\bin\build_logs\timebuild\ntrebase.log for module which may contain the address if it were loaded. FRAME_ONE_INVALID: 1 LAST_CONTROL_TRANSFER:  from 0000005331fff1f0 to 00007ffb8e6c20fe STACK_TEXT:   00000052`2e1fef50 00000053`31fff1f0 : 00007ffb`8e6ac76c 00000053`21ffe688 00000000`00000001 00000053`1c5711d0 : UnityPlayer+0x3820fe 00000052`2e1fef58 00007ffb`8e6ac76c : 00000053`21ffe688 00000000`00000001 00000053`1c5711d0 0000d309`0000d308 : 0x00000053`31fff1f0 00000052`2e1fef60 00000053`21ffe688 : 00000000`00000001 00000053`1c5711d0 0000d309`0000d308 41bdf7eb`c42a95cf : UnityPlayer+0x36c76c 00000052`2e1fef68 00000000`00000001 : 00000053`1c5711d0 0000d309`0000d308 41bdf7eb`c42a95cf 00000000`44445dbe : 0x00000053`21ffe688 00000052`2e1fef70 00000053`1c5711d0 : 0000d309`0000d308 41bdf7eb`c42a95cf 00000000`44445dbe 00000053`13b71630 : 0x1 00000052`2e1fef78 0000d309`0000d308 : 41bdf7eb`c42a95cf 00000000`44445dbe 00000053`13b71630 00000053`31fff1f0 : 0x00000053`1c5711d0 00000052`2e1fef80 41bdf7eb`c42a95cf : 00000000`44445dbe 00000053`13b71630 00000053`31fff1f0 00000053`31fff1f0 : 0x0000d309`0000d308 00000052`2e1fef88 00000000`44445dbe : 00000053`13b71630 00000053`31fff1f0 00000053`31fff1f0 00000052`31972350 : 0x41bdf7eb`c42a95cf 00000052`2e1fef90 00000053`13b71630 : 00000053`31fff1f0 00000053`31fff1f0 00000052`31972350 00000000`00000040 : 0x44445dbe 00000052`2e1fef98 00000053`31fff1f0 : 00000053`31fff1f0 00000052`31972350 00000000`00000040 00000052`31971e30 : 0x00000053`13b71630 00000052`2e1fefa0 00000053`31fff1f0 : 00000052`31972350 00000000`00000040 00000052`31971e30 00000000`00000000 : 0x00000053`31fff1f0 00000052`2e1fefa8 00000052`31972350 : 00000000`00000040 00000052`31971e30 00000000`00000000 00000053`13b71630 : 0x00000053`31fff1f0 00000052`2e1fefb0 00000000`00000040 : 00000052`31971e30 00000000`00000000 00000053`13b71630 00000000`00000000 : 0x00000052`31972350 00000052`2e1fefb8 00000052`31971e30 : 00000000`00000000 00000053`13b71630 00000000`00000000 00007ffb`8e6c1d96 : 0x40 00000052`2e1fefc0 00000000`00000000 : 00000053`13b71630 00000000`00000000 00007ffb`8e6c1d96 00000052`00000000 : 0x00000052`31971e30 THREAD_SHA1_HASH_MOD_FUNC:  86b256da2a3ceb54f0bf01b8a5b57c3d1468ac60 THREAD_SHA1_HASH_MOD_FUNC_OFFSET:  fa1a8acd8019313d146377d531c764ea0b76e7d5 THREAD_SHA1_HASH_MOD:  679b15ad005025000c2e66fabf0c0112308ca175 FAULT_INSTR_CODE:  10090ff SYMBOL_STACK_INDEX:  0 SYMBOL_NAME:  UnityPlayer+3820fe FOLLOWUP_NAME:  MachineOwner MODULE_NAME: UnityPlayer IMAGE_NAME:  UnityPlayer.dll DEBUG_FLR_IMAGE_TIMESTAMP:  5c48c6e2 STACK_COMMAND:  ~0s ; .ecxr ; kb FAILURE_BUCKET_ID:  INVALID_POINTER_READ_c0000005_UnityPlayer.dll!Unknown BUCKET_ID:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL_UnityPlayer+3820fe FAILURE_EXCEPTION_CODE:  c0000005 FAILURE_IMAGE_NAME:  UnityPlayer.dll BUCKET_ID_IMAGE_STR:  UnityPlayer.dll FAILURE_MODULE_NAME:  UnityPlayer BUCKET_ID_MODULE_STR:  UnityPlayer FAILURE_FUNCTION_NAME:  Unknown BUCKET_ID_FUNCTION_STR:  Unknown BUCKET_ID_OFFSET:  3820fe BUCKET_ID_MODTIMEDATESTAMP:  5c48c6e2 BUCKET_ID_MODCHECKSUM:  15d78b5 BUCKET_ID_MODVER_STR:  2018.3.3.15278 BUCKET_ID_PREFIX_STR:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL_ FAILURE_PROBLEM_CLASS:  APPLICATION_FAULT FAILURE_SYMBOL_NAME:  UnityPlayer.dll!Unknown WATSON_STAGEONE_URL:  http://watson.microsoft.com/StageOne/RustDedicated.exe/4.29.83.20/5a4c2964/UnityPlayer.dll/2018.3.3.15278/5c48c6e2/c0000005/003820fe.htm?Retriage=1 TARGET_TIME:  2019-04-09T19:57:18.000Z OSBUILD:  9600 OSSERVICEPACK:  17415 SERVICEPACK_NUMBER: 0 OS_REVISION: 0 SUITE_MASK:  400 PRODUCT_TYPE:  3 OSPLATFORM_TYPE:  x64 OSNAME:  Windows 8.1 OSEDITION:  Windows 8.1 Server TerminalServer DataCenter SingleUserTS OS_LOCALE:   USER_LCID:  0 OSBUILD_TIMESTAMP:  2014-10-29 03:45:30 BUILDDATESTAMP_STR:  160124-0053 BUILDLAB_STR:  winblue_ltsb BUILDOSVER_STR:  6.3.9600.18217 ANALYSIS_SESSION_ELAPSED_TIME:  307b7 ANALYSIS_SOURCE:  UM FAILURE_ID_HASH_STRING:  um:invalid_pointer_read_c0000005_unityplayer.dll!unknown FAILURE_ID_HASH:  {84a06097-f6a5-2770-27f8-ab1cb4c7a979} Followup:     MachineOwner ---------
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