• Should You Buy Rage 2? (Preview) - GmanLives
    7 replies, posted
https://www.youtube.com/watch?v=Bj1ZCwQOnSo
I agree with him that the driving looks pretty weak compared to the rest of the game, but the shooting aspects look really fun. It honestly looks a lot more entertaining than RAGE 1 and it's hard to even consider them as being from the same series due to how gaudy and colourful this game looks.
IMO the vehicle gameplay still looks like fun, but with how over-the-top and fun the on-foot combat is shaping up to be, the driving sections look a little bit pedestrian in comparison.
Considering how much of a role vehicular combat seems to play, you'd think they'd improve vehicle handling so we can actually feel like it is a focus, not just secondary.
At the moment I'm not quite sure if I'm going to bother with this game or not. Note that this is coming from someone who tried to get into Rage but was kind underwhelmed, to say the least. I don't care that much about vehicular combat (unless it's against caravans and boss-tier machinery) and the on-foot gameplay seems far too reminiscent of Far Cry to me. Also, nowadays post-apocalyptic videogames sticking to a deliberate (and not that original) "totally radikal", millenial-ish overall tone is something that's starting to bother me
I only really get that tone from the trailers, honestly. Everything in the game is just garish design by comparison of what we've seen so far.
Looks like a pretty entertaining game, though as with the first one, I'm not very keen on the vehicles. RAGE probably takes the cake for having the stupidest game mode in any racing side activity; they called it Rally, I think, and it's a checkpoint race but instead of being about finishing first, it's about reaching the checkpoints first, which means if you get too far ahead, you just lose because the checkpoints will eventually roll back around the start of the track and be closer to the guy in last place and he'll just reverse and it goes up the ladder like that, destroying any and all hope of catching up. Also am I the only one who thinks that ground pound move looks really strange? I guess it's because it doesn't actually show you punching the ground and while it looks downward as you jump, it just snaps back to looking straight ahead when it's done. It also has the momentum of a "jump head-first into battle" move but gmanlives (or whoever's playing in the footage) keeps using it as a melee attack and that makes it look really silly when instead of just punching a guy into the wall, you do this moonjump to punch the ground 3 feet away from him.
I only just now realized Bethesda doesn't own Avalanche, which means they decided to cash-in on an existing IP they own, in order to have their own Far Cry. I'm not mad though, good for them, looks pretty cool! Better than abandoning it.
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