Hello the internet
I am hosting a Rust server (with uMod) on a serverhost. Before the QOL update, my server was running smoothly with no rubberbanding and a highish server FPS (120fps). Ever since then, we have had this lag.
We now have ~70fps and there is rubberbanding often. We are running uMod, but that has never been an issue or cause for lag.
We have 5.86gb of RAM, 1gb upload. Don't know CPU specs, but ive contacted my host to find that out.
Many thanks in advanced!
SpikyZA
Screenshot: Screenshot
it is more to do with network UDP packet drops than server config.
I regularly play on servers with over 300 ms of delay
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