• AMD's 7nm 'Navi' GPU and 'Rome' Eypc CPU to launch in Q3
    18 replies, posted
https://www.anandtech.com/show/14286/amd-7nm-navi-gpu-and-rome-cpu-to-launch-in-q3
And here is Intel, who instead of trying to fix the problem, is now selling hyperthreading as a premium feature.
But will navi be a flop like vega?!
Most likely not because Microsoft and Sony have been pumping money into it for years. Vega sucked because the budget went to Navi. This is your next console, so suck or not, it will most definitely have a lot of pull in how games look and perform for the next generation.
I just want value & amd has always been the kang of value.
Value should be their choice and not a business necessity. AMD needs to make graphics cards that regularly compete with Nvidia high-end cards (2080Ti, Titan), not because that segment is where the volume is, but because of the halo effect it bestows on your mid tier products.
IIRC the Vega 64 isn't far off/is equal to the 1080Ti in terms of raw power but between drivers, game support etc and the obvious thermal/power issues it struggles there. It's telling that AMD cards make for better/more popular crypto mining station than NVIDIA's offerings.
In terms of raw FP32 compute, it's a good bit faster than the 1080Ti. Issue is that AMD's traditional computer languages are old and slow (compared to modern CUDA) and few people are writing new SPIR-V stuff. The reason GCN doesn't do well in games compared to compute performance is an architectural issue, GCN is "fat" with a slow front-end and weak back-end. It can't handle the pure vertex data, or do the same actual pixel filling that the Nvidia Maxwell+ architecture can. And it can't clock faster to make up for those difference, since the "fat" CUs start sucking up too much power. AMD needs a new GPU uarch, it needs to be internally modular so higher and cards can have more of the same base GPU core (think GPC or SM in Nvidia) so they can scale from super high performance to low-performance chips. It'd also be cool to see chiplets, but that's a huge engineering feat.
I just want 1080 ti performance at the cheap
Do we know for sure what kind of performance the 'high-end' Navi GPUs are supposed to be on par with? I'd consider it if they can get somewhere between RTX 2070 - 2080 / 1080Ti performance.
If they come close to RTX 2080 and higher in performance for less, then I'm on board. As for ray tracing, the rumors I've been hearing is the first gen of Navi won't have it or any sort of tech for it, while the second gen (what's apparently going into consoles) will. While that kinda sucks if true, I guess I'm also fine with it. Metro Exodus so far is really the only game to convince me of the benefits to DXR, imo. Not to mention with Crytek having DXR running on a Vega 56 with good framerates in their engine, I think at some point that bodes well for getting truly hardware agnostic DXR. The future of ray tracing will eventually be more open and hardware agnostic solutions anyway, not closed off specialized hardware.
This came up in my news feed this morning. AMD's new Radeon RX 3080 XT
well fuck, I hope the 1080 resale value is still $300 by then
I got my founder's edition 1080 for for the grand price of £160 ($209) through black magic and trickery so either way it's not much of a loss for me. That said if Navi significantly beats it out I'll bite.
In there is also a link to an article about the "3090 XT" that apparently beats the Radeon VII (and possibly even the 2080 then), while having 16 GB of GDDR6 and only costing $500. If this ends up true, then sign me the fuck up. But the article also says it won't be out until 2020...
btw if you are interested vega 56 is like 300€ nowadays and it beats the 1080 in some cases, the price difference is massive.
If you get the Vega 56/64 go for the Sapphire Radeon or Nitro variant, avoid the ASUS Strix cards because they're shoddily made.
also do not buy gigabyte 64 because of terrible vrm cooling
I'll probably have to step up to a 600 PSU if I want anything more than a 1080 (even that's pushing a 450)
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