Anyone knows how to fix this? I looked around and I can't find/uderstand anything of what is out there and most of it isn't even for blender shich I use. Just for info these warnings are just from a bunch of cubes.
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
Well obviously you need to make it thicker than 0.500 inches on any axis.
Oh really. I didn't know that....... Spoiler, I d.oBut please tell me, how to do it?
Your model might be really, really small?
That it isn't for sure. It's really big. When I open it in GMOD it so big it could take over an entire medium sized map!
It might take up the whole map because of
$scale 3333
I left some advices on the last thread you made, but to recap, the main reason that happens is because:
There may be holes in your mesh
The mesh may be concave
The mesh might not be smoothed
The third one is just a general problem but the 2-d Warning is not always because of actual 2-d geometry.
I think posting a pic, the file or even better both would give us a good look at it.
You should probably at least show an image of the model so there's something to work with (things like paper might be made as a 2 dimensional geometry for example). Hopefully it's not "need help with a few models" v2
Yes I know what you posted in my last one. And to say I actually took out the $scale out entirely so it is not ther at all. And to adress to all your pointers
No holes because its just a lot of cubes stacked next to each other
It shouldn't be concave (I folloved a few internet tutorials)
Afcourse tutorials also said smothent it which I did
untitled3.blend
Here is what I did... hopefully someone can find whats wrong.
https://i.gyazo.com/824d706f1966535349a38ba0181a36e5.png
There's a concave piece, it's the right one, as for the left one it's less noticeable but still concave:
https://i.gyazo.com/6b668fdf500f544b09b06de8642e2796.png
The physics model is really good, there should be no issue other than this, I can't seem to be able to apply smooth shading to it, this could be a problem but I think (maybe not) it's automatically smoother when exported anyways.
Try to select everything and REMOVE DOUBLES...
It would make sense if the normals were the problem, but not likely since they're mostly for texture. What's boggling me is the fact that there are still concave pieces in the model, if left there they will either be shrinkwrapped or cause some errors.
If it makes you happier I found this in the valve dev wikia:
All collision elements must be fully smooth and share the same texture
Source uses the vertex normals of a mesh to determine whether or not the mesh is a sealed element. If a model shares more than one texture it will also cause the "Model has 2-dimensional geometry" error.
So yeah, there's that, I don't think you need to put a texture at all but you should find a way to smooth it, for some reason it won't allow me to, maybe it's something you did earlier in the file.
EDIT (even if I am still writing the commend):
Disable auto smoothing
https://i.gyazo.com/8297dc503513eb6f603b83fbbf1374b3.png
You will be able to use the smooth option and that should fix everything.
You are a life saver. turns out turning off auto smoothing and then manually smoothing it was the answer.
Thank you again!
I'm slightly miffed that for some reason, at random, source decides "ah yeah fuck it, this is ok" when determining what part is concave and what's convex, what the hell even is number 1, tell me how that isn't concave:
https://i.imgur.com/8yjTuuF.jpg
^^^^^^^^^^^^^^^
goddamnit
Are you sure it isn't blenders foult?
I mean, I'm just asking to make sure...
Sorry, you need to Log In to post a reply to this thread.