• DayZ - It's pretty good now
    6 replies, posted
Anyone give DayZ a try recently? I got back in a couple of days ago and the stability and QoL updates are astounding. It's pretty fun now and there are community mods and servers. Killed a retard with a kitted M4. Met a Chinese fellow and we ate another person for kuru. Also pro-tip, dont bother with the airfield. Grab a scorpion from a police station and go hunting for friends and foes. You'll have a better time.
I have to disagree with the title - DayZ is still kind of a shallow imitation of the mod. There's a lot to say about the stability & QoL features present, the engine overhaul was definitely needed. But the steady stream of content that engine overhaul apparently promised never came, and the game, at this very moment, has far less content than the standalone alpha/betas had. I'm not going to pretend like the severe lack of guns, vehicles and general items are a deal-breaker, the core loop of the game is still DayZ, but that's the problem. When you get down to it, DayZ is hardly more developed than it was more than five years ago. The most fun you're going to have with DayZ, assuming you're not coming at it with completely fresh eyes, is looking into community modded servers. Even though stability is still a huge issue, modded servers offer bigger zombie counts and more developed base-building systems. Which is important, considering the current basebuilding system can be undone with a single hacksaw, or the logout button.
Oh I agree. There are like what, 3 assault rifles in game now? On official servers you will never find one due to how the loot economy for spawning things works. However there is fun to be had in CQC in the coastal cities. Heck, I'm having a blast poaching people at wells.
I think the new player controller makes it one of the most satisfying PC games on the market to play - the inventory system and the new crafting system are great too, and it's finally pretty stable and runs at a good framerate. BUT there's still barely any endgame content, the zombies are awful and only appear in tiny numbers, and progress from the devs is sub-glacial. With the game the way it is now they are in a great place to expand with more content and hook people back in to what is a genuinely fun game to play, but it seems like the game won't be relevant to anybody by the time they get round to doing that. I'd almost rather play the original mod for all its jankiness; it felt like it had so much more stuff to do. ProTip: Find a deathmatch server that locks players to an airfield or large town. Those are fun as heck - probably the best way to play DayZ right now.
Have they added back in all the stuff they took out at launch?
Ironically, I think DayZ is worse off now in full release than it was a few months heading up to "release." They completely fucked every system that made it DayZ, like blood levels and survival elements, for the sole purpose of getting out a release. It's still crazy that it's on Xbox One to me as well, as if you told me when I bought standalone the week it came out on Steam that it would be showing up on a console I wouldn't believe you. The few months heading up to Standalones full release were infinitely better than what we have now. A decent movement system is all that remains from .63.
Every time I look at dayz I still ask my self, where is the game?
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