As there are area portals behind some doors, because of optimisation by the map developer, how can I determine if a door is opened or not?
I'm working on a door buster weapon, but area portals are making it weird.
Anyone have a suggestion?
I really am not trying to be rude I found this though: Areaportal
Perhaps in the commands you could find some success?
You actually helped me.
I can open"the door using the "Open" input.
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