• Adding more bodygroups
    1 replies, posted
I have two questions so if one awnsered it works for me...ok so lets say i used metro citizen player models ok they have many bodygroups with different clothes, so basicly they originally citizen player models, so if i wanted some of the clothing of the original citizen model or some of some random citizen custom player model what methode exactly would i need to do to add them into the bodygroups to have more shirts or pants for exemple? Second question or if i wanted to rig myself some clothing models unto my player model how to turned them into one of there bodygroups exactly ...the first question would be more simple the second more work but legit lol
With no dealt if u need bodygroups u need to recompile model. The thing that I know can help you is that hl2 citizen models have exact same UV layout and you can set different materials from all citizens another word's they are compatible to each other. And remember that changing skin is only material affect, bodygroup is a geometry affect.
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