• Sonic Team head: "Sonic" is not a SEGA movie. I am only an advisor for it.
    13 replies, posted
http://www.ladbible.com/technology/gaming-in-conversation-with-team-sonic-racing-producer-takashi-iizuka-20190430 "It's not a SEGA movie - we're not making it, or anything - and I'm only an advisor, really. But I do get shown things, and the [movie team] ask for my opinion. I'm also listening to what the fans are saying, and I'll feed that back to the director - he, and the producers, are very interested in receiving that feedback. At the end of the day, it's up to the team at Paramount to make something successful, but we're all looking forward to seeing the finished movie."
Even fucking Sega went 'Nope' oh dear
To be fair during Sonic Boom times he had no control over it as well. It was up to Sonic Boom makers to listen to him or not.
At least Sonic Boom, THE SHOW, is brilliantly written and everything else, but I imagine they had more control, or just gave it to a better team Sonic Boom, THE GAME, holy fuck. Sega needs to enforce harsh quality control.
Distancing themselves from the potential disaster this move turns out to be.
maybe if the games wern't so shit, they wouldn't need a movie at all
They bitched real hard about the design tho. Remember these? https://cdn.vox-cdn.com/thumbor/toX2S8b-90VwmZWbMm1EjXgSsuw=/75x0:885x540/920x613/filters:focal(75x0:885x540):format(webp)/cdn.vox-cdn.com/uploads/chorus_image/image/44176240/sonic_rejected.0.0.jpg I mean let's be honest here Sonic Team's games ain't much either.
Why should the state of the games matter on whether or not they need to make movies?
According to leaked Sonic Boom style guide BRB listened to Sonic Team to some extent but I don't think this is the case with the movie. It looks like Sega doesn't force external studios to be under creative supervision of Sonic Team.
What do you mean? There are genuinely good Sonic games. My only exposure to Sonic so far is Generations, and while not the best controlling game, I've had a blast with it so far.
You got lucky
Sonic Boom the showis amazing, but I can see how some would see it as too corny to be enjoyable. Actually, at least the storyline/cutscenes to the games are pretty great too
They have a regular habit of outsourcing Sonic and then exerting no quality control until it's too late or even accidentally causing a lack of quality by personal conflict with the outsourcing. Best example for the latter is how Sonic Boom: Rise of Lyric was originally intended to be a multi-platform game, but the Wii-U was failing so SEGA wanted out ASAP; they had an exclusivity deal with Nintendo for 3 major Sonic games on the system with Lost World as the first, but forced an Olympics game into one slot and then made Sonic Boom exclusive to fill in the other slot. Sonic Boom used Cryengine 3, an engine notoriously difficult to use for everyone but Crytek themselves, and it was being handled by a C-list team of ex-employees from various other companies and having to be mangled onto hardware no one but EA had considered porting it to (and didn't because EA). SEGA just washed their hands of the affair like they do every single time they fuck up like this.
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