• Making Entity:SetEyeTarget() take effect instantly
    1 replies, posted
When I use this (on an entity inside of a DModelPanel), there's a "rolling" effect to the eyes- they slowly move to where they're supposed to be. It's very creepy. I'm wondering if there's a way I can make this eye position be set instantly, rather than wait for the eyes to move I'd like them to snap to where they're supposed to be immediately when the code is run.
The guys in this section will help you more with this: https://forum.facepunch.com/gmoddev
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