Just finished Calc III and this of all things is driving me a lil' crazy. I feel like I'm vastly overcomplicating things.
Basically, I have a hovering enemy. I just need him to look down at whatever he's targeting. Is there a simple function for this that I"m just unable to find?
Nevermind, seem to have fixed it myself. Works partially (Using VJ Base)
local ang = self:GetAngles();
local enemyPos = self:GetEnemy():GetPos()
local myPos = self:GetPos()
local distanceXY = math.Distance(enemyPos.x, enemyPos.y, myPos.x, myPos.y)
local lookAt = math.atan(distanceXY/(myPos.z-enemyPos.z))
ang.x = 90-math.deg(lookAt)
self:SetAngles(ang)
PrintMessage( 3, ang.x)
Sorry, you need to Log In to post a reply to this thread.