I was told to compile content into my bsp for my gmod map so other people don't see errors I did this using vide and it made the bsp 7x larger than before so I assumed it worked but when I try and use gmod publishing utility it now says the bsp seems empty or it cannot read it. how do I fix this? I need people to be able to ownload the map and not see errors but packing the map breaks something
Can you take a picture of the layout/content? meaning the folder you have created. The map folder should be called, "maps" if you don't have that already.
yeah it gave me that before but now I have it set up like this but it gives me an error still
https://files.facepunch.com/forum/upload/472853/cbee97eb-4cef-4631-a6fa-c3514ebc5973/facepunch9.PNG
I have a packed version of my bsp using vide or I have one that is un packed which should I use since I have the materials and models for everything in the files
but the error it gives is this
Successfully saved to "temp.gma" [512.0 MB]
Garry's Workshop Publisher 1.1
[Compiled Apr 23 2019 - 18:05:29]
Storage Quota: 1.0 GB total, 1023.9 MB free
Opening temp.gma
Compressing.. [512.0 MB] => Failed!
Deleting temporary gma...
Temporary gma deleted.
Deleting temporary addon.json...
Temporary addon.json deleted.
[WARNING] Creation Failed!
Finished running queue.
assuming after some research it cannot be over 300mb to upload just a server content would I chose server content in the tool and take the maps file out and just include models and sounds and make another pack with material?
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