So I have been trying to port over a skyrim weapon. The daedricgreatsword. I was able to get all the things neccessary to get the the blade working and everything. I even got the scrolling feature for the red area of the sword to work. The only thing is I don't know how to get this greyscale to palette alpha to work. Well thats what it is called on nifskope. If anyone knows how to get it to work please help me I been trying to get it to work for awhile now. Another thing I found was it has a texture clamp mode 3 which hovering over it. It says How to handle texture borders. The shader properties are Vertex_Alpha | Greyscale_To_PaletteAlpha | Decal | Dynamic_Decal | ZBuffer_Test | Vertex_Colors. It has a UV offset of X 0.0 Y 1.0 and UV Scale of X10.0 Y10.0.
Here is the current VMT File: I did remove a lot of stuff that doesn't work so I have the basics right now. the file name for the greyscale texture is models/fishsticks/daedricgreatsword/GradDisguiseShader02
VertexLitGeneric
{
$basetexture "models/fishsticks/daedricgreatsword/vaportile02"
$vertexcolor 1
Proxies
{
TextureScroll
{
texturescrollvar $baseTextureTransform
texturescrollrate 0.1
textureScrollAngle 180
}
}
}
I was able to skip the step of recoloring the texture by coloring the texture myself.
I am also able to post the textures if needed to. Thanks for any help even if it is minor help. I been trying for about 1 week to get it to work.
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